diff --git a/.gitignore b/bumblebar/.gitignore
similarity index 100%
rename from .gitignore
rename to bumblebar/.gitignore
diff --git a/bumblebar/.vsconfig b/bumblebar/.vsconfig
new file mode 100644
index 0000000..d70cd98
--- /dev/null
+++ b/bumblebar/.vsconfig
@@ -0,0 +1,6 @@
+{
+ "version": "1.0",
+ "components": [
+ "Microsoft.VisualStudio.Workload.ManagedGame"
+ ]
+}
diff --git a/bumblebar/Assets/Cabinet.cs b/bumblebar/Assets/Cabinet.cs
new file mode 100644
index 0000000..8815ecd
--- /dev/null
+++ b/bumblebar/Assets/Cabinet.cs
@@ -0,0 +1,67 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class Cabinet : MonoBehaviour
+{
+ [SerializeField] string Title;
+
+ int _highScore = 100;
+ string _initials = "JLD";
+ int _year;
+ [SerializeField] Text _text;
+
+ public enum Genre
+ {
+ SHOOTER,
+ FIGHTING,
+ SPORTS,
+ PUZZLE,
+ RHYTHM,
+ STRATEGY
+ }
+
+ [SerializeField] Genre _genre;
+
+ public int HighScore { get => _highScore; set => _highScore = value; }
+ public string Initials { get => _initials; set => _initials = value; }
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ _year = Random.RandomRange(1920, 2025);
+ HideText();
+
+ }
+
+ public void HideText()
+ {
+ ShowText(false);
+ }
+
+ public void ShowText(bool visible = true)
+ {
+ _text.transform.parent.gameObject.SetActive(visible);
+ }
+
+ public void ShowInfo(Player player)
+ {
+ _text.text = "" + Title.ToUpper() + "\n" +
+ _genre.ToString().ToUpper() + "\n" +
+ "HI-SCORE " + _initials.ToUpper() + " " + _highScore.ToString();
+
+ ShowText();
+ }
+
+ public void Play()
+ {
+ _text.text = "Playing! Come back later";
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/bumblebar/Assets/Cabinet.cs.meta b/bumblebar/Assets/Cabinet.cs.meta
new file mode 100644
index 0000000..4f47a6e
--- /dev/null
+++ b/bumblebar/Assets/Cabinet.cs.meta
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+ icon: {instanceID: 0}
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+ assetBundleVariant:
diff --git a/bumblebar/Assets/Fonts.meta b/bumblebar/Assets/Fonts.meta
new file mode 100644
index 0000000..b37c0a3
--- /dev/null
+++ b/bumblebar/Assets/Fonts.meta
@@ -0,0 +1,8 @@
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+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
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+ assetBundleName:
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diff --git a/bumblebar/Assets/Fonts/RCR.ttf b/bumblebar/Assets/Fonts/RCR.ttf
new file mode 100644
index 0000000..3e75fb7
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new file mode 100644
index 0000000..363c19b
--- /dev/null
+++ b/bumblebar/Assets/Fonts/RCR.ttf.meta
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diff --git a/bumblebar/Assets/Player.cs b/bumblebar/Assets/Player.cs
new file mode 100644
index 0000000..8da756f
--- /dev/null
+++ b/bumblebar/Assets/Player.cs
@@ -0,0 +1,57 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Player : MonoBehaviour
+{
+ Rigidbody2D _rigidbody;
+ // Start is called before the first frame update
+ void Start()
+ {
+ _rigidbody = GetComponent();
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+
+ void FixedUpdate()
+ {
+ const float SPEED = 140f;
+ if (Input.GetKey(KeyCode.W)){
+ _rigidbody.velocity += SPEED * Vector2.up;
+ }
+ if (Input.GetKey(KeyCode.A))
+ {
+ _rigidbody.velocity += SPEED * Vector2.left;
+ }
+ if (Input.GetKey(KeyCode.S))
+ {
+ _rigidbody.velocity += SPEED * Vector2.down;
+ }
+ if (Input.GetKey(KeyCode.D))
+ {
+ _rigidbody.velocity += SPEED * Vector2.right;
+ }
+ }
+
+ private void OnCollisionEnter2D(Collision2D collision)
+ {
+ Cabinet cabinet = collision.gameObject.transform.parent.gameObject.GetComponent();
+ if (cabinet)
+ {
+ cabinet.ShowInfo(this);
+ }
+ }
+
+ private void OnCollisionExit2D(Collision2D collision)
+ {
+ Cabinet cabinet = collision.gameObject.transform.parent.gameObject.GetComponent();
+ if (cabinet)
+ {
+ cabinet.HideText();
+ }
+ }
+}
diff --git a/bumblebar/Assets/Player.cs.meta b/bumblebar/Assets/Player.cs.meta
new file mode 100644
index 0000000..70e7d20
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diff --git a/bumblebar/Assets/Scenes.meta b/bumblebar/Assets/Scenes.meta
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diff --git a/bumblebar/Assets/Scenes/SampleScene.unity b/bumblebar/Assets/Scenes/SampleScene.unity
new file mode 100644
index 0000000..ee2c27b
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new file mode 100644
index 0000000..1c92a78
--- /dev/null
+++ b/bumblebar/ProjectSettings/TagManager.asset
@@ -0,0 +1,43 @@
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new file mode 100644
index 0000000..558a017
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new file mode 100644
index 0000000..6125b30
--- /dev/null
+++ b/bumblebar/ProjectSettings/UnityConnectSettings.asset
@@ -0,0 +1,35 @@
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new file mode 100644
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diff --git a/bumblebar/ProjectSettings/VersionControlSettings.asset b/bumblebar/ProjectSettings/VersionControlSettings.asset
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diff --git a/bumblebar/ProjectSettings/XRSettings.asset b/bumblebar/ProjectSettings/XRSettings.asset
new file mode 100644
index 0000000..482590c
--- /dev/null
+++ b/bumblebar/ProjectSettings/XRSettings.asset
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\ No newline at end of file
diff --git a/prompts.txt b/prompts.txt
new file mode 100644
index 0000000..9fc8894
--- /dev/null
+++ b/prompts.txt
@@ -0,0 +1,3 @@
+a flat pixel art screenshot of an 80s videogame
+a flat 2d pixel art screenshot of an 8-bit videogame
+a pixel art 45-degree orthographic view of an arcade cabinet in 4 colors
\ No newline at end of file