From 0b2e583c39b67478e66322b33acee852a5187fdd Mon Sep 17 00:00:00 2001 From: Josh Date: Sun, 26 Mar 2023 19:45:48 -0400 Subject: [PATCH] better trackball acceleration --- namedropper/Assets/TrackballInputManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/namedropper/Assets/TrackballInputManager.cs b/namedropper/Assets/TrackballInputManager.cs index eb64f80..77f6957 100644 --- a/namedropper/Assets/TrackballInputManager.cs +++ b/namedropper/Assets/TrackballInputManager.cs @@ -8,10 +8,10 @@ using UnityEngine.UI; public class TrackballInputManager : MonoBehaviour { - const float defaultMiceSensitivity = 1.5f; + const float defaultMiceSensitivity = 2.5f; const float upMultiplier = .5f; const float accelerationThreshold = 120; - const float accelerationMultiplier = .75f; + const float accelerationMultiplier = .5f; [DllImport("LibRawInput")] private static extern bool init();