diff --git a/namedropper/Assets/Scenes/Game.unity b/namedropper/Assets/Scenes/Game.unity index 20294b7..468fc19 100644 --- a/namedropper/Assets/Scenes/Game.unity +++ b/namedropper/Assets/Scenes/Game.unity @@ -3414,6 +3414,8 @@ MonoBehaviour: CategoriesRound1: {fileID: 554321082} CategoriesRound2: {fileID: 1146299634} CategoriesRound3: {fileID: 1391939818} + _blueScoreStack: {fileID: 0} + _redScoreStack: {fileID: 0} --- !u!4 &1641253473 Transform: m_ObjectHideFlags: 0 diff --git a/namedropper/Assets/Scenes/Title.unity b/namedropper/Assets/Scenes/Title.unity index 4ca5c00..49991c6 100644 --- a/namedropper/Assets/Scenes/Title.unity +++ b/namedropper/Assets/Scenes/Title.unity @@ -189,6 +189,51 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &329115883 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 329115885} + - component: {fileID: 329115884} + m_Layer: 0 + m_Name: ScoreStackBlue + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &329115884 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329115883} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9c5b0aa924ddd144eb57c0f6dfe5f9a2, type: 3} + m_Name: + m_EditorClassIdentifier: + _lightSprite: {fileID: 21300000, guid: 7ea079f8f84c7124d88011f6f64c40fc, type: 3} + _darkSprite: {fileID: 21300000, guid: ecfdde29a283495499803a31cca63030, type: 3} +--- !u!4 &329115885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329115883} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 108, y: 28, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &330190468 GameObject: m_ObjectHideFlags: 0 @@ -457,6 +502,51 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 405287452} m_CullTransparentMesh: 1 +--- !u!1 &451596898 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 451596900} + - component: {fileID: 451596899} + m_Layer: 0 + m_Name: ScoreStackRed + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &451596899 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 451596898} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9c5b0aa924ddd144eb57c0f6dfe5f9a2, type: 3} + m_Name: + m_EditorClassIdentifier: + _lightSprite: {fileID: 21300000, guid: 1cc9f56b0d7f7844e8ce5e8fc47efd80, type: 3} + _darkSprite: {fileID: 21300000, guid: 429420fbb1683174d9a56bcf00e06f6f, type: 3} +--- !u!4 &451596900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 451596898} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1822, y: 28, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &755979897 GameObject: m_ObjectHideFlags: 0 diff --git a/namedropper/Assets/ScoreStack.cs b/namedropper/Assets/ScoreStack.cs new file mode 100644 index 0000000..d7131a0 --- /dev/null +++ b/namedropper/Assets/ScoreStack.cs @@ -0,0 +1,43 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ScoreStack : MonoBehaviour +{ + [SerializeField] Sprite _lightSprite; + [SerializeField] Sprite _darkSprite; + int _numCheckers = 0; + // Start is called before the first frame update + void Start() + { + // + //AddChecker(1,true); + DontDestroyOnLoad(this.gameObject); + } + + // Update is called once per frame + void Update() + { + + } + + public void AddChecker(int amount, bool dark) + { + GameObject checker = new GameObject("checker"); + checker.transform.parent = this.transform; + checker.transform.localPosition = Vector3.zero; + SpriteRenderer sr = checker.AddComponent(); + sr.sortingOrder = 4 + _numCheckers; + + if (dark) + sr.sprite = _darkSprite; + else + sr.sprite = _lightSprite; + + checker.transform.localPosition += new Vector3(0, 0 + _numCheckers * 10f, 0); + _numCheckers++; + + if (amount > 1) + AddChecker(amount - 1, dark); + } +} diff --git a/namedropper/Assets/ScoreStack.cs.meta b/namedropper/Assets/ScoreStack.cs.meta new file mode 100644 index 0000000..27ce527 --- /dev/null +++ b/namedropper/Assets/ScoreStack.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9c5b0aa924ddd144eb57c0f6dfe5f9a2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/namedropper/Assets/Scripts/Game.cs b/namedropper/Assets/Scripts/Game.cs index d314c1a..f1080fb 100644 --- a/namedropper/Assets/Scripts/Game.cs +++ b/namedropper/Assets/Scripts/Game.cs @@ -17,6 +17,9 @@ public class Game : MonoBehaviour [SerializeField] GameObject CategoriesRound2; [SerializeField] GameObject CategoriesRound3; + ScoreStack _blueScoreStack; + ScoreStack _redScoreStack; + Category[] _categories; int _originalFontSize; @@ -27,6 +30,8 @@ public class Game : MonoBehaviour // Start is called before the first frame update void Awake() { + _blueScoreStack = GameObject.Find("/ScoreStackBlue").GetComponent(); + _redScoreStack = GameObject.Find("/ScoreStackRed").GetComponent(); if (GameManager.Instance.Round == 1) { CategoriesRound1.SetActive(true); @@ -148,13 +153,25 @@ public class Game : MonoBehaviour public void AddScore(int amount = 1, int player = 1) { if (player == 1) + { GameManager.Instance.Score1 += amount; + _blueScoreStack.AddChecker(amount/10, false); + } else if (player == 2) + { + _blueScoreStack.AddChecker(amount / 10, true); GameManager.Instance.Score2 += amount; + } else if (player == 3) + { + _redScoreStack.AddChecker(amount / 10, true); GameManager.Instance.Score3 += amount; + } else if (player == 4) + { + _redScoreStack.AddChecker(amount / 10, false); GameManager.Instance.Score4 += amount; + } UpdateScores(); } diff --git a/namedropper/Assets/Sprites/checkers.meta b/namedropper/Assets/Sprites/checkers.meta new file mode 100644 index 0000000..ea850ca --- /dev/null +++ b/namedropper/Assets/Sprites/checkers.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 61c321740b2d68b4b847afd2fb3b1d0d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/namedropper/Assets/Sprites/checkers/checker.psd b/namedropper/Assets/Sprites/checkers/checker.psd new file mode 100644 index 0000000..558fefa Binary files /dev/null and b/namedropper/Assets/Sprites/checkers/checker.psd differ diff --git a/namedropper/Assets/Sprites/checkers/checker.psd.meta b/namedropper/Assets/Sprites/checkers/checker.psd.meta new file mode 100644 index 0000000..79c6a91 --- /dev/null +++ b/namedropper/Assets/Sprites/checkers/checker.psd.meta @@ -0,0 +1,109 @@ +fileFormatVersion: 2 +guid: 61642fc8c9cb8594e9b563a5730f6d07 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 1 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - 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