diff --git a/namedropper/Assets/GoldMiner.cs b/namedropper/Assets/GoldMiner.cs
new file mode 100644
index 0000000..58ab6fd
--- /dev/null
+++ b/namedropper/Assets/GoldMiner.cs
@@ -0,0 +1,26 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class GoldMiner : Level
+{
+ [SerializeField] GameObject _goldMinerTargetPrefab;
+ [SerializeField] Canvas _canvas;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ for (int i = 0; i < 35; ++i)
+ {
+ GameObject target = Instantiate(_goldMinerTargetPrefab);
+ target.transform.parent = _canvas.gameObject.transform;
+ target.transform.localPosition = new Vector3(Random.Range(-928, 928), Random.Range(-256f, 490f), target.transform.position.z);
+ }
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/namedropper/Assets/GoldMiner.cs.meta b/namedropper/Assets/GoldMiner.cs.meta
new file mode 100644
index 0000000..4868b5b
--- /dev/null
+++ b/namedropper/Assets/GoldMiner.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/namedropper/Assets/GoldMinerTarget.cs b/namedropper/Assets/GoldMinerTarget.cs
new file mode 100644
index 0000000..e85779c
--- /dev/null
+++ b/namedropper/Assets/GoldMinerTarget.cs
@@ -0,0 +1,30 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using YamlDotNet.Core.Tokens;
+
+public class GoldMinerTarget : MonoBehaviour
+{
+ [SerializeField] TMPro.TMP_Text _text;
+ public int _value;
+ public const float MIN_SCALE = .3f;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ _value = Random.Range(-1, 4);
+ if (_value < 0)
+ _value = 0;
+
+ _text.text = _value.ToString();
+
+ float scale = Random.Range(MIN_SCALE, 1.25f);
+ transform.localScale = new Vector3(scale, scale, transform.localScale.z);
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/namedropper/Assets/GoldMinerTarget.cs.meta b/namedropper/Assets/GoldMinerTarget.cs.meta
new file mode 100644
index 0000000..07acc7c
--- /dev/null
+++ b/namedropper/Assets/GoldMinerTarget.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/namedropper/Assets/Prefabs/GoldMinerTargetPrefab.prefab b/namedropper/Assets/Prefabs/GoldMinerTargetPrefab.prefab
new file mode 100644
index 0000000..597c726
--- /dev/null
+++ b/namedropper/Assets/Prefabs/GoldMinerTargetPrefab.prefab
@@ -0,0 +1,545 @@
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m_CorrespondingSourceObject: {fileID: 4716914673626880, guid: 66caca2bdbc5b2b4391f880eccea21b1, type: 3}
diff --git a/namedropper/Assets/Scripts/GameDataManager.cs b/namedropper/Assets/Scripts/GameDataManager.cs
index f687cf0..cf9bbcd 100644
--- a/namedropper/Assets/Scripts/GameDataManager.cs
+++ b/namedropper/Assets/Scripts/GameDataManager.cs
@@ -36,6 +36,23 @@ public class GameDataManager {
return topicData;
}
+ public TopicData GetTopic(string topicName)
+ {
+ if (_gameData.Topics.Count == 0)
+ {
+ Reset();
+ }
+
+ foreach (TopicData topicData in _gameData.Topics)
+ {
+ if (topicData.Topic == topicName)
+ return topicData;
+ }
+
+ return null;
+ }
+
+
public CategoryData GetRandomCategoryData(TopicData topicData, bool removeFromTopic = true)
{
diff --git a/namedropper/Assets/Scripts/Level.cs b/namedropper/Assets/Scripts/Level.cs
index a509937..7b1ee4e 100644
--- a/namedropper/Assets/Scripts/Level.cs
+++ b/namedropper/Assets/Scripts/Level.cs
@@ -18,6 +18,7 @@ public class Level : MonoBehaviour
static bool _paused = false;
public static bool Paused { get => _paused; set => _paused = value; }
+ const bool ALWAYS_INCLUDE_ALL_PLAYERS = true;
// Start is called before the first frame update
public void Start()
@@ -105,7 +106,7 @@ public class Level : MonoBehaviour
{
foreach (GameObject player in _players)
{
- if (GameManager.Instance.PlayerJoined[player.GetComponent()._playerNumber] == true ||
+ if (ALWAYS_INCLUDE_ALL_PLAYERS || GameManager.Instance.PlayerJoined[player.GetComponent()._playerNumber] == true ||
SceneManager.GetActiveScene().name == "Title" ||
SceneManager.GetActiveScene().name == "Ontology"
)
diff --git a/namedropper/Assets/Scripts/Player.cs b/namedropper/Assets/Scripts/Player.cs
index 265f89e..c224fcb 100644
--- a/namedropper/Assets/Scripts/Player.cs
+++ b/namedropper/Assets/Scripts/Player.cs
@@ -42,7 +42,11 @@ public class Player : MonoBehaviour
int _laps = 0;
public TopicData OntologyTopicData;
float _stunTime = 0f;
-
+ public bool _goldMiner = false;
+ public bool _goldMinerLaunched = false;
+ public bool _goldMinerReturning = false;
+ GameObject _carrying = null;
+ float _carriedWeight = 1f;
public float StunTime{
get
{
@@ -59,6 +63,7 @@ public class Player : MonoBehaviour
public Rigidbody2D _rigidbody;
private bool _touchedMidpoint;
private RaceGame _raceGame;
+ private GoldMiner _goldMinerGame;
private void Awake()
{
@@ -78,6 +83,7 @@ public class Player : MonoBehaviour
_originalTextScale = _text.transform.localScale;
_game = FindObjectOfType();
_raceGame = FindObjectOfType();
+ _goldMinerGame = FindObjectOfType();
_originalPosition = transform.position;
@@ -350,6 +356,19 @@ public class Player : MonoBehaviour
_powerupTimeLeft = 10f;
}
+ // gold miner target
+ GoldMinerTarget goldMinerTarget = collision.gameObject.GetComponent();
+ if (goldMinerTarget != null && _goldMinerLaunched)
+ {
+ this._rigidbody.velocity = Vector3.zero;
+ goldMinerTarget.transform.parent = this.transform;
+ goldMinerTarget.transform.localPosition = Vector3.zero;
+ _goldMinerReturning = true;
+ _carrying = goldMinerTarget.gameObject;
+ _carriedWeight = GoldMinerTarget.MIN_SCALE / _carrying.transform.localScale.x;
+ }
+
+
// gummy
Gummy gummy = collision.gameObject.GetComponent();
if (gummy != null)
@@ -438,10 +457,21 @@ public class Player : MonoBehaviour
public void AddVelocity(Vector2 velocity)
{
- if (PassInputOnto != null)
- PassInputOnto.AddVelocity(velocity);
- else
- _rigidbody.velocity += velocity;
+ if (_goldMiner)
+ {
+ if (_goldMinerLaunched == false && velocity.y > 0f)
+ {
+ _rigidbody.velocity += velocity * 5000f;
+ _goldMinerLaunched = true;
+ }
+ }
+ else //all games but goldminer
+ {
+ if (PassInputOnto != null)
+ PassInputOnto.AddVelocity(velocity);
+ else
+ _rigidbody.velocity += velocity;
+ }
}
// Update is called once per frame
@@ -454,6 +484,31 @@ public class Player : MonoBehaviour
return;
}
+ if (_goldMinerLaunched && _goldMinerReturning == false)
+ {
+ if (this._rigidbody.velocity.magnitude <= 0f)
+ {
+ _goldMinerReturning = true;
+ _carriedWeight = 1f;
+ }
+ }
+
+ const float RETURN_SPEED = 500f;
+ if (_goldMinerReturning)
+ {
+ transform.position = Vector3.MoveTowards(transform.position, _originalPosition, RETURN_SPEED * Time.deltaTime * _carriedWeight);
+
+ if ((transform.position - _originalPosition).magnitude <= .1f)
+ {
+ _goldMinerLaunched = false;
+ _goldMinerReturning = false;
+ transform.position = _originalPosition;
+ print("Adding score: " + _carrying.GetComponent()._value);
+ _goldMinerGame.AddScore(_carrying.GetComponent()._value *10, _playerNumber);
+ GameObject.Destroy(_carrying);
+ }
+ }
+
_timeToFlip -= Time.deltaTime;
diff --git a/namedropper/Assets/Sprites/pops/pop_gold.png b/namedropper/Assets/Sprites/pops/pop_gold.png
new file mode 100644
index 0000000..d7d9abc
Binary files /dev/null and b/namedropper/Assets/Sprites/pops/pop_gold.png differ
diff --git a/namedropper/Assets/Sprites/pops/pop_gold.png.meta b/namedropper/Assets/Sprites/pops/pop_gold.png.meta
new file mode 100644
index 0000000..ba42b76
--- /dev/null
+++ b/namedropper/Assets/Sprites/pops/pop_gold.png.meta
@@ -0,0 +1,123 @@
+fileFormatVersion: 2
+guid: d2e2d1c2f01bbe341985e6f91c2544cb
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 12
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 1
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 1
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 8
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ cookieLightType: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 3
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 3
+ buildTarget: Server
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 5e97eb03825dee720800000000000000
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/namedropper/Assets/_FortuneWheel/Graphics/wheel-assets.png b/namedropper/Assets/_FortuneWheel/Graphics/wheel-assets.png
index c77f96c..c661958 100644
Binary files a/namedropper/Assets/_FortuneWheel/Graphics/wheel-assets.png and b/namedropper/Assets/_FortuneWheel/Graphics/wheel-assets.png differ
diff --git a/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs b/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs
index 7050877..1945632 100644
--- a/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs
+++ b/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs
@@ -4,6 +4,9 @@
using System.Collections;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
+ using UnityEditor.Experimental.GraphView;
+ using YamlDotNet.Core.Tokens;
+
public class FortuneWheel : MonoBehaviour
{
[Header("UI Properties")]
@@ -140,6 +143,13 @@
//StartCoroutine(IncrementCoroutine(coinsText, Coins + FortuneWheelConfig.Instance.prizes[SelectedReward], Coins));
}
+
+ void LoadNameDropper(string topicName)
+ {
+ GameDataManager.Instance.CurrentTopic = GameDataManager.Instance.GetTopic(topicName);
+ SceneManager.LoadScene("Game");
+ }
+
void GivePrize()
{
AnimateWheel(true);
@@ -154,7 +164,41 @@
{
sceneName = "TopicSelect";
}
- else if (_gameName == "Indie 500" || _gameName.Contains("Bumper"))
+ else if (_gameName.Contains("Popstar Pursuit"))
+ {
+ LoadNameDropper("Contemporary Pop Music");
+ }
+ else if (_gameName.Contains("TV Party"))
+ {
+ LoadNameDropper("Contemporary TV");
+
+ }
+ else if (_gameName.Contains("Netflix")) // & Skill
+ {
+ LoadNameDropper("Netflix Shows");
+
+ }
+ else if (_gameName.Contains("Pixel")) // Pixel Prodigies
+ {
+ LoadNameDropper("Videogame Characters");
+ }
+ else if (_gameName.Contains("Nik's Ark"))
+ {
+ LoadNameDropper("Animals");
+ }
+ else if (_gameName.Contains("Tipsy")) //Let's Get Tipsy
+ {
+ LoadNameDropper("Alcohol");
+ }
+ else if (_gameName.Contains("Record Scratch"))
+ {
+ LoadNameDropper("Music Genres");
+ }
+ else if (_gameName == "Gold Digger" || _gameName == "Gold Miner" || _gameName.Contains("49er"))
+ {
+ sceneName = "GoldMiner";
+ }
+ else if (_gameName == "Indie 500" || _gameName.Contains("Bumper") || _gameName.Contains("Crazy Kart"))
{
sceneName = "RaceGame";
}
@@ -170,8 +214,9 @@
{
Debug.LogError("unknown game name: " + _gameName);
}
-
- SceneManager.LoadScene(sceneName);
+
+ if (sceneName != "")
+ SceneManager.LoadScene(sceneName);
}
IEnumerator ShowHideParticles()
diff --git a/namedropper/ProjectSettings/EditorBuildSettings.asset b/namedropper/ProjectSettings/EditorBuildSettings.asset
index 70e0f89..d86ea76 100644
--- a/namedropper/ProjectSettings/EditorBuildSettings.asset
+++ b/namedropper/ProjectSettings/EditorBuildSettings.asset
@@ -32,6 +32,9 @@ EditorBuildSettings:
- enabled: 0
path:
guid: 00000000000000000000000000000000
+ - enabled: 1
+ path: Assets/Scenes/GoldMiner.unity
+ guid: 1681b9b07241c1e438ef69806c138da9
- enabled: 1
path: Assets/Scenes/Wheel Scene.unity
guid: 6ca8f0d3b0498db4cb867d37d1589231