diff --git a/namedropper/Assets/GameOverScreen.cs b/namedropper/Assets/GameOverScreen.cs index 0cf27ca..af7e72d 100644 --- a/namedropper/Assets/GameOverScreen.cs +++ b/namedropper/Assets/GameOverScreen.cs @@ -1,6 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.SceneManagement; using UnityEngine.UI; public class GameOverScreen : MonoBehaviour @@ -37,14 +38,22 @@ public class GameOverScreen : MonoBehaviour _gameOverMessage.text += "TIE!"; } - _gameOverMessage.text += "\n\nPress 'R' to replay"; + //_gameOverMessage.text += "\n\nPress 'R' to replay"; } + Invoke("Restart", 10); + } + private void Restart() + { + SceneManager.LoadScene("Title"); + } // Update is called once per frame void Update() { - + if (Input.GetMouseButtonDown(0)){ + Restart(); + } } }