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+ feedback.enabled = show; + CancelInvoke(); + Invoke("HideAllFeedback", 1f); + } + + void HideAllFeedback() + { + ShowFeedback(_feedbackGood, false); + ShowFeedback(_feedbackBad, false); + } + + void ResetElements() + { + WorkingElements.Clear(); + foreach (string element in Elements) + { + WorkingElements.Add(element); + } + } + + public string PickRandomWord() + { + int index = Random.Range(0, WorkingElements.Count); + string retVal = WorkingElements[index]; + WorkingElements.RemoveAt(index); + if (WorkingElements.Count == 0) + ResetElements(); + + return retVal; + + } +} + diff --git a/namedropper/Assets/Scripts/Category.cs.meta b/namedropper/Assets/Scripts/Category.cs.meta new file mode 100644 index 0000000..1d7436a --- /dev/null +++ b/namedropper/Assets/Scripts/Category.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d40259b3997566c41bae156c0ced5f56 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/namedropper/Assets/Scripts/CategoryBox.cs b/namedropper/Assets/Scripts/CategoryBox.cs new file mode 100644 index 0000000..ce18725 --- /dev/null +++ b/namedropper/Assets/Scripts/CategoryBox.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CategoryBox : MonoBehaviour +{ + [SerializeField] Category Data; + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/namedropper/Assets/Scripts/CategoryBox.cs.meta b/namedropper/Assets/Scripts/CategoryBox.cs.meta new file mode 100644 index 0000000..5df4469 --- /dev/null +++ b/namedropper/Assets/Scripts/CategoryBox.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6dc60cae7f6d2ec4bb9a9ca49d05e67c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: 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index = Random.Range(0, _categories.Length); + return _categories[index].PickRandomWord(); + } + + public void UpdateScores() + { + BlueScoreCounter.text = _blueScore.ToString(); + RedScoreCounter.text = _redScore.ToString(); + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/namedropper/Assets/Scripts/Game.cs.meta b/namedropper/Assets/Scripts/Game.cs.meta new file mode 100644 index 0000000..0a04b43 --- /dev/null +++ b/namedropper/Assets/Scripts/Game.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c2999330b51cf4c409e52d0a60d0be86 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/namedropper/Assets/Scripts/Player.cs b/namedropper/Assets/Scripts/Player.cs new file mode 100644 index 0000000..1f77e1a --- /dev/null +++ b/namedropper/Assets/Scripts/Player.cs @@ -0,0 +1,81 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class Player : MonoBehaviour +{ + const float SPEED = 1200f; + [SerializeField] KeyCode _keyLeft; + [SerializeField] KeyCode _keyRight; + [SerializeField] KeyCode _keyDown; + [SerializeField] Team _team; + [SerializeField] Text _text; + Game _game; + Vector3 _originalPosition; + public enum Team + { + RED, + BLUE + } + + Rigidbody2D _rigidbody; + + private void Awake() + { + _rigidbody = GetComponent(); + _text = transform.GetChild(0).GetComponent(); + _game = FindObjectOfType(); + _originalPosition = transform.position; + } + + void Start() + { + PickNewWord(); + } + + void PickNewWord() + { + _text.text = _game.PickRandomWord(); + } + + private void OnTriggerEnter2D(Collider2D collision) + { + Category category = collision.gameObject.GetComponent(); + + if (category == null) + return; + + if (category.Elements.Contains(_text.text)) + { + _game.AddScore(_team); + category.ShowFeedbackGood(); + } + else + { + category.ShowFeedbackBad(); + } + + transform.position = _originalPosition; + PickNewWord(); + } + + // Update is called once per frame + void Update() + { + + if (Input.GetKey(_keyLeft)) + { + _rigidbody.velocity += new Vector2(SPEED * Time.deltaTime * -1f, 0f); + } + if (Input.GetKey(_keyRight)) + { + _rigidbody.velocity += new Vector2(SPEED * Time.deltaTime, 0f); + } + if (Input.GetKey(_keyDown)) + { + _rigidbody.velocity += new Vector2(0f, SPEED * Time.deltaTime * -1f); + } + } + +} diff --git a/namedropper/Assets/Scripts/Player.cs.meta b/namedropper/Assets/Scripts/Player.cs.meta new file mode 100644 index 0000000..0924d38 --- /dev/null +++ b/namedropper/Assets/Scripts/Player.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 27913ac4da04ed24db893ba625314f05 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git 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