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//player 1 remains on team 1 - - if (_playerNumber == 2) - { - gameObject.layer = LayerMask.NameToLayer("Team 2"); - } + //player 1 & 2 remain on team 1 if (_playerNumber == 3) { - gameObject.layer = LayerMask.NameToLayer("Team 3"); + gameObject.layer = LayerMask.NameToLayer("Team 2"); } - if (_playerNumber == 4) { - gameObject.layer = LayerMask.NameToLayer("Team 4"); + gameObject.layer = LayerMask.NameToLayer("Team 2"); } } }