From ad563a83ef13bfe3262b0bba890dea0c92904091 Mon Sep 17 00:00:00 2001 From: Josh Date: Thu, 6 Apr 2023 15:00:03 -0400 Subject: [PATCH] combined two start screens --- .../Assets/Prefabs/ScoreStackBlue.prefab | 47 + .../Assets/Prefabs/ScoreStackBlue.prefab.meta | 7 + .../Assets/Prefabs/ScoreStackRed.prefab | 47 + .../Assets/Prefabs/ScoreStackRed.prefab.meta | 7 + namedropper/Assets/Scenes/OldTitle.unity | 1198 ++++++++++ ...ectJoin.unity.meta => OldTitle.unity.meta} | 2 +- .../Assets/Scenes/PlayerSelectJoin.unity | 1683 ------------- namedropper/Assets/Scenes/Title.unity | 2076 +++++++++++------ namedropper/Assets/Scenes/Title.unity.meta | 2 +- namedropper/Assets/Scripts/JoinPlayer.cs | 2 +- namedropper/Assets/Scripts/Level.cs | 2 +- namedropper/Assets/Scripts/Wraparound.cs | 2 +- .../ProjectSettings/EditorBuildSettings.asset | 4 +- 13 files changed, 2718 insertions(+), 2361 deletions(-) create mode 100644 namedropper/Assets/Prefabs/ScoreStackBlue.prefab create mode 100644 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b/namedropper/Assets/Scenes/Title.unity.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 6ee247bbdb0f38647998cd2523f264c7 +guid: dec16e3b1be4d704a89f82efa59198e4 DefaultImporter: externalObjects: {} userData: diff --git a/namedropper/Assets/Scripts/JoinPlayer.cs b/namedropper/Assets/Scripts/JoinPlayer.cs index 62a44e8..81d846a 100644 --- a/namedropper/Assets/Scripts/JoinPlayer.cs +++ b/namedropper/Assets/Scripts/JoinPlayer.cs @@ -104,7 +104,7 @@ public class JoinPlayer : MonoBehaviour void Redo() { - SceneManager.LoadScene("PlayerSelectJoin"); + SceneManager.LoadScene("Title"); } void UpdateTitle() diff --git a/namedropper/Assets/Scripts/Level.cs b/namedropper/Assets/Scripts/Level.cs index d891019..3333ff6 100644 --- a/namedropper/Assets/Scripts/Level.cs +++ b/namedropper/Assets/Scripts/Level.cs @@ -34,7 +34,7 @@ public class Level : MonoBehaviour foreach (GameObject player in _players) { if (GameManager.Instance.PlayerJoined[player.GetComponent()._playerNumber] == true || - SceneManager.GetActiveScene().name == "PlayerSelectJoin") + SceneManager.GetActiveScene().name == "Title") { player.SetActive(true); } diff --git a/namedropper/Assets/Scripts/Wraparound.cs b/namedropper/Assets/Scripts/Wraparound.cs index adf6bf4..f7020b2 100644 --- a/namedropper/Assets/Scripts/Wraparound.cs +++ b/namedropper/Assets/Scripts/Wraparound.cs @@ -26,7 +26,7 @@ public class Wraparound : MonoBehaviour } - if (SceneManager.GetActiveScene().name == "TopicSelect" || SceneManager.GetActiveScene().name == "Calibration" || SceneManager.GetActiveScene().name == "PlayerSelectJoin") + if (SceneManager.GetActiveScene().name == "TopicSelect" || SceneManager.GetActiveScene().name == "Calibration" || SceneManager.GetActiveScene().name == "Title") { if (this.transform.position.x < 0) { diff --git a/namedropper/ProjectSettings/EditorBuildSettings.asset b/namedropper/ProjectSettings/EditorBuildSettings.asset index 18f865b..656c59d 100644 --- a/namedropper/ProjectSettings/EditorBuildSettings.asset +++ b/namedropper/ProjectSettings/EditorBuildSettings.asset @@ -6,7 +6,7 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/Scenes/Title.unity + path: Assets/Scenes/OldTitle.unity guid: 6ee247bbdb0f38647998cd2523f264c7 - enabled: 1 path: Assets/Scenes/Calibration.unity @@ -21,7 +21,7 @@ EditorBuildSettings: path: Assets/Scenes/RoundOutro.unity guid: 3982c6ec82b64f343a20d6a1e9b6f32f - enabled: 1 - path: Assets/Scenes/PlayerSelectJoin.unity + path: Assets/Scenes/Title.unity guid: dec16e3b1be4d704a89f82efa59198e4 - enabled: 0 path: