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@ -8,7 +8,7 @@ using UnityEngine.UI; |
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public class TrackballInputManager : MonoBehaviour |
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public class TrackballInputManager : MonoBehaviour |
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{ |
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{ |
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const float defaultMiceSensitivity = 1f; |
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const float defaultMiceSensitivity = 2f; |
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const float upMultiplier = .5f; |
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const float upMultiplier = .5f; |
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const float accelerationThreshold = 40; |
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const float accelerationThreshold = 40; |
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const float accelerationMultiplier = 2; |
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const float accelerationMultiplier = 2; |
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@ -26,6 +26,8 @@ public class TrackballInputManager : MonoBehaviour |
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public const byte RE_MOUSE = 2; |
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public const byte RE_MOUSE = 2; |
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public const byte RE_DEVICE_DISCONNECT = 1; |
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public const byte RE_DEVICE_DISCONNECT = 1; |
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List<int> _ignoredDevices = new List<int>(); |
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[StructLayout(LayoutKind.Sequential)] |
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[StructLayout(LayoutKind.Sequential)] |
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public struct RawInputEvent |
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public struct RawInputEvent |
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{ |
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{ |
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@ -44,29 +46,37 @@ public class TrackballInputManager : MonoBehaviour |
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public int playerID; |
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public int playerID; |
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public float sensitivity; |
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public float sensitivity; |
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} |
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} |
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public static TrackballInputManager instance; |
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//public static TrackballInputManager instance;
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[SerializeField] List<Player> _players; |
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[SerializeField] List<Player> _players; |
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// Start is called before the first frame update
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// Start is called before the first frame update
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void Start() |
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void Start() |
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{ |
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{ |
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instance = this; |
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//instance = this;
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bool res = init(); |
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if (isInit == false) |
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Debug.Log("Init() ==> " + res); |
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{ |
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bool res = init(); |
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Debug.Log("Init() ==> " + res); |
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isInit = true; |
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} |
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//Debug.Log(Marshal.SizeOf(typeof(RawInputEvent)));
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//Debug.Log(Marshal.SizeOf(typeof(RawInputEvent)));
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//canvas = GetComponent<Canvas>();
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//canvas = GetComponent<Canvas>();
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//canvasRect = GetComponent<RectTransform>();
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//canvasRect = GetComponent<RectTransform>();
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Cursor.lockState = CursorLockMode.Locked; |
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Cursor.lockState = CursorLockMode.Locked; |
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Cursor.visible = false; |
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Cursor.visible = false; |
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_ignoredDevices.Add(4468289); |
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} |
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} |
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public void OnDestroy() |
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public void OnDestroy() |
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{ |
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{ |
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instance = null; |
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//instance = null;
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kill(); |
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isInit = false; |
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} |
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} |
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int lastEvents = 0; |
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int lastEvents = 0; |
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bool isInit = true; |
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static bool isInit = false; |
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void Update() |
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void Update() |
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{ |
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{ |
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@ -112,8 +122,11 @@ public class TrackballInputManager : MonoBehaviour |
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} |
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} |
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else |
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else |
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{ |
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{ |
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Debug.Log("Unknown device found"); |
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if (_ignoredDevices.Contains(ev.devHandle) == false) |
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AddPlayer(ev.devHandle); |
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{ |
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Debug.Log("Unknown device found"); |
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AddPlayer(ev.devHandle); |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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@ -133,6 +146,9 @@ public class TrackballInputManager : MonoBehaviour |
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int AddPlayer(int deviceId) |
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int AddPlayer(int deviceId) |
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{ |
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{ |
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if (_ignoredDevices.Contains(deviceId)) |
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return -1; |
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if (!isInit) |
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if (!isInit) |
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{ |
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{ |
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Debug.LogError("Not initialized"); |
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Debug.LogError("Not initialized"); |
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