From d906dd4ba1718406581947fba691a40fe5ec5bdd Mon Sep 17 00:00:00 2001 From: Josh Date: Thu, 1 Jun 2023 15:12:28 -0400 Subject: [PATCH] first playable of ontology the game --- namedropper/Assets/OntologyGame.cs | 17 +- namedropper/Assets/OntologyWord.cs | 21 +- .../Assets/Prefabs/OntologyWord Prefab.prefab | 149 ++++++++++- namedropper/Assets/Scenes/Ontology.unity | 253 +++++------------- namedropper/Assets/Scenes/Wheel Scene.unity | 10 +- namedropper/Assets/Scripts/GameDataManager.cs | 6 +- namedropper/Assets/Scripts/Player.cs | 55 +++- .../Assets/Scripts/TrackballInputManager.cs | 5 +- .../Assets/Sprites/OntologyWord_bg.png | Bin 0 -> 3523 bytes .../Assets/Sprites/OntologyWord_bg.png.meta | 123 +++++++++ .../_FortuneWheel/Scripts/FortuneWheel.cs | 8 +- .../Assets/_FortuneWheel/Scripts/WheelPart.cs | 2 +- .../ProjectSettings/EditorBuildSettings.asset | 3 + 13 files changed, 441 insertions(+), 211 deletions(-) create mode 100644 namedropper/Assets/Sprites/OntologyWord_bg.png create mode 100644 namedropper/Assets/Sprites/OntologyWord_bg.png.meta diff --git a/namedropper/Assets/OntologyGame.cs b/namedropper/Assets/OntologyGame.cs index 43e4b15..89f8462 100644 --- a/namedropper/Assets/OntologyGame.cs +++ b/namedropper/Assets/OntologyGame.cs @@ -5,7 +5,8 @@ using UnityEngine; public class OntologyGame : Level { private float _timeToNextWord = 1f; - private GameObject _wordPrefab; + [SerializeField] GameObject _wordPrefab; + [SerializeField] Canvas _canvas; // Start is called before the first frame update void Start() @@ -22,14 +23,15 @@ public class OntologyGame : Level SpawnWord(); } - void SpawnWord() + void SpawnWord() { - GameObject newWOrd = GameObject.Instantiate(_wordPrefab); + GameObject newWord = GameObject.Instantiate(_wordPrefab); + newWord.transform.parent = _canvas.transform; - _timeToNextWord *= .9f; + _timeToNextWord *= .99f; - _timeToNextWord = Mathf.Min(_timeToNextWord, .1f); + _timeToNextWord = Mathf.Max(_timeToNextWord, .3f); Invoke("SpawnWord", _timeToNextWord); } @@ -39,7 +41,10 @@ public class OntologyGame : Level foreach (GameObject playerGo in _players) { Player player = playerGo.GetComponent(); - player.SetName(GameDataManager.Instance.GetRandomTopicData().Topic); + TopicData topicData = GameDataManager.Instance.GetRandomTopicData(); + + player.OntologyTopicData = topicData; + player.SetName(topicData.Topic); } } diff --git a/namedropper/Assets/OntologyWord.cs b/namedropper/Assets/OntologyWord.cs index ededa4c..0c9c7a8 100644 --- a/namedropper/Assets/OntologyWord.cs +++ b/namedropper/Assets/OntologyWord.cs @@ -4,10 +4,29 @@ using UnityEngine; public class OntologyWord : MonoBehaviour { + [SerializeField] TMPro.TextMeshProUGUI _text; + public CategoryData _categoryData; // Start is called before the first frame update void Start() { - + + } + + private void Awake() + { + Player[] players = FindObjectsOfType(); + Player randomPlayer = players[Random.Range(0, players.Length)]; + + _categoryData = GameDataManager.Instance.GetRandomCategoryData(randomPlayer.OntologyTopicData, false); + _text.text = _categoryData.Category; + Vector2 margin = new Vector2(0f, 0f); + this.transform.position = new Vector3(Random.Range(margin.x, 1920f - margin.x), Random.Range(margin.y, 1080f - margin.y), transform.position.z); + SetRandomTextRotation(); + } + + void SetRandomTextRotation() + { + _text.gameObject.transform.eulerAngles = new Vector3(0f, 0f, Random.Range(-10f, 10f)); } // Update is called once per frame diff --git a/namedropper/Assets/Prefabs/OntologyWord Prefab.prefab b/namedropper/Assets/Prefabs/OntologyWord Prefab.prefab index 4d05fda..af4df3d 100644 --- a/namedropper/Assets/Prefabs/OntologyWord Prefab.prefab +++ b/namedropper/Assets/Prefabs/OntologyWord Prefab.prefab @@ -10,6 +10,9 @@ GameObject: m_Component: - component: {fileID: 3175221214226580441} - 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target: {fileID: 9049015333349338420, guid: 56b5ab1b6ee02794ab9664e282d1930a, type: 3} propertyPath: m_LocalEulerAnglesHint.x diff --git a/namedropper/Assets/Scenes/Wheel Scene.unity b/namedropper/Assets/Scenes/Wheel Scene.unity index 9248303..d3084f0 100644 --- a/namedropper/Assets/Scenes/Wheel Scene.unity +++ b/namedropper/Assets/Scenes/Wheel Scene.unity @@ -3279,11 +3279,11 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: prizes: - - Name Dropper - - Bumper Budz - - Name Dropper - - Bumper Budz - - Bumper Budz + - Name
Dropper + - Bumper
Budz 500 + - Ontology:
The Game + - Name
Dropper + - Bumper
Budz 500 tingSound: {fileID: 8300000, guid: a4094b6328f12884d8f174a320bff865, type: 3} speedMultiplier: 4 duration: 6 diff --git a/namedropper/Assets/Scripts/GameDataManager.cs b/namedropper/Assets/Scripts/GameDataManager.cs index 0ffdd0b..f687cf0 100644 --- a/namedropper/Assets/Scripts/GameDataManager.cs +++ b/namedropper/Assets/Scripts/GameDataManager.cs @@ -36,13 +36,15 @@ public class GameDataManager { return topicData; } - public CategoryData GetRandomCategoryData(TopicData topicData) + public CategoryData GetRandomCategoryData(TopicData topicData, bool removeFromTopic = true) { int categoryIndex = Random.Range(0, topicData.Categories.Count); CategoryData categoryData = topicData.Categories[categoryIndex]; - topicData.Categories.RemoveAt(categoryIndex); + + if (removeFromTopic) + topicData.Categories.RemoveAt(categoryIndex); return categoryData; } diff --git a/namedropper/Assets/Scripts/Player.cs b/namedropper/Assets/Scripts/Player.cs index baba2f2..858813d 100644 --- a/namedropper/Assets/Scripts/Player.cs +++ b/namedropper/Assets/Scripts/Player.cs @@ -40,6 +40,15 @@ public class Player : MonoBehaviour float _powerupTimeLeft = 0f; public Player PassInputOnto = null; int _laps = 0; + public TopicData OntologyTopicData; + float _stunTime = 0f; + + public float StunTime{ + get + { + return _stunTime; + } + } public enum Team { @@ -375,6 +384,27 @@ public class Player : MonoBehaviour } _touchedMidpoint = false; } + + //ONTOLOGY GAME + OntologyWord ontologyWord = collision.gameObject.GetComponent(); + if (ontologyWord != null) + { + if (OntologyTopicData.Categories.Contains(ontologyWord._categoryData)) + { + GameObject.Destroy(ontologyWord.gameObject); + GameObject.FindObjectOfType().AddScore(1, _playerNumber); + } + else + { + float bounceStrength = 200f; + float wordBounceStrength = bounceStrength *.25f; + + this._rigidbody.AddForce((transform.position - collision.gameObject.transform.position) * bounceStrength); + collision.gameObject.GetComponent().AddForce((collision.gameObject.transform.position - transform.position) * wordBounceStrength); + + _stunTime = .4f; + } + } } @@ -417,6 +447,7 @@ public class Player : MonoBehaviour // Update is called once per frame void Update() { + _stunTime -= Time.deltaTime; if (Game.Paused) { GameObject.Destroy(this.gameObject); @@ -438,18 +469,20 @@ public class Player : MonoBehaviour //_spriteChild.transform.Rotate(Vector3.forward); - - if (Input.GetKey(_keyLeft)) - { - AddVelocity(new Vector2(_curSpeed * Time.deltaTime * -1f, 0f)); - } - if (Input.GetKey(_keyRight)) - { - AddVelocity(new Vector2(_curSpeed * Time.deltaTime, 0f)); - } - if (Input.GetKey(_keyDown)) + if (_stunTime <= 0) { - AddVelocity(new Vector2(0f, _curSpeed * Time.deltaTime * -1f)); + if (Input.GetKey(_keyLeft)) + { + AddVelocity(new Vector2(_curSpeed * Time.deltaTime * -1f, 0f)); + } + if (Input.GetKey(_keyRight)) + { + AddVelocity(new Vector2(_curSpeed * Time.deltaTime, 0f)); + } + if (Input.GetKey(_keyDown)) + { + AddVelocity(new Vector2(0f, _curSpeed * Time.deltaTime * -1f)); + } } if (Input.GetKey(_keyDrop) && ALLOW_DROP) diff --git a/namedropper/Assets/Scripts/TrackballInputManager.cs b/namedropper/Assets/Scripts/TrackballInputManager.cs index 3761d81..19ad61b 100644 --- a/namedropper/Assets/Scripts/TrackballInputManager.cs +++ b/namedropper/Assets/Scripts/TrackballInputManager.cs @@ -172,7 +172,10 @@ public class TrackballInputManager : MonoBehaviour //player.transform.position = new Vector2(player.transform.position.x + dx, player.transform.position.y - dy); //use this method to move using velocity - player.AddVelocity(new Vector2(dx, -dy)); + if (player.StunTime <= 0) + { + player.AddVelocity(new Vector2(dx, -dy)); + } } else { diff --git a/namedropper/Assets/Sprites/OntologyWord_bg.png b/namedropper/Assets/Sprites/OntologyWord_bg.png new file mode 100644 index 0000000000000000000000000000000000000000..90cfde78adb32ff54710f56a2a07d6867c6a45f7 GIT binary patch literal 3523 zcmV;!4LtIRP);vop>;`mo{{0rX4tND<13Utp z?Cjs{oc{%|0a)vNRseSbYeM@8s+_v04TzB60>gkkfmDIx_HsUhfYY3P+W;M$?ar;7 zb2MOY{-Ol-ULkZXaL6PrM!1=&_z)Qftf%PR^KUO4BWc5I^hhx03 z78v1dKL?Bg1_GUcw$A>}xSwV%!0kn@I}Etj*}fe34tN=O3V00ok4O7rK`J3*vaY}x zz)+w!FdH}t*qG<|6!1sqoX>#wfOnnG$H1q+C&1?(@1Fv8a6aDv9~3$M4zl94X+g$- zlYohc&|^)UMV1DB2K*8@9vLT@oC`c0woxAWG4f>GzQ}Q(Azk~2fm;+H>8K4TgYN;C z085eXWe~Xn1Nd*4MwQ4S4P0lgR!2C$8^O3lT?08xi*m~qY>mlF;WLy&`T7U)4=Nh0d(oN0* zmPBZmFT_n`3xF-i#3)FYc{eil`YI};e5M6?(|p;(u{!`4AQQq5Qv9tt65=MZCCEf) zf8>ev9PxW<`N?#kkF$Lha4GO~bmp{9oZl{MofNXX)yCTYBybrrHmwS(kc-+P`B2w#1PZ;8CClvVvg`{EtP(uI)p%%SBWoYlloiP9(bko#A=l zAE8?mZ@vOXBGVqPTi+@vVr6Z>~Fv?NX}$xweXSi ziJY*z%Y|eoPn(hHinCCGC7Q6GWOI=9$G*T5z#AdoUvbljc(p7F@+MIX{GSDGKm`^x zLy@4DH-HDoT{-ZLsOQO)=s2J3iokim{RAX56ZTcqD=-*E@bE=S&2 zlz8wp;%4=>v9BHCGE^~@imW{nz+pyEuR$hUzo_uqO1P{?mi-nXJQwS18;DHknOsip{EHGld>u%-JVUUtMDjoP|QdlaiqM31&-~$-9 z2y!Jl#v!XZAW{4Sy`HFE7>ZZ=7~3Zy%Z8p%kttr8WVP=go6@u(Dl)|@x8Y9Kw>SAy zlDhCBvQEGR;7xL4C6(IYYv4E5zL7vfu@k+BY!q-d&=VQ_bt}<0B{@8bq=e7V8Mw08 zNyS9g1#x1_kV4-`Ync|@K7$}R(Yh8oshG&FK)TBePf)nW z2GNvj(OgBQ_(3zU%4i>ik$_r7rucT(0dn-oq2vcO6fdxjp5jY@Fvy`N;KW@j0SCL}8 zK<=1qs?{D6kWosq*xzbDVK!`$*^A>^SXJ@D9N=?jdmZqI`K2wgrNG-pdtcy?pe$1o z!)l->l4PYP?uv1(&XY~B+UEsgmXb6+0Vb2{1e;f6X12xCfp)>zrPKngiEK46!)SK~ zei)89N)pMptTcvf!H8ABJE2&kB$9ltJ~M#BkU`uuU{h!oDT$+yKiPceqbL=jUKmO_ z?24>&F8~G?J6Jtqm2wzMw#N7bBpcMX`3}}6nNli80E3Knnj$(y;C5@@ZHUkcQi{k<1@>^Z zj{>eO;anyDT#fh`X7~WO%gc$Si0oafJreQKP?Ap*A~KT^c$}m!MP$=3TxyZ-@?La& zRtx+b_wZ;smSbWeN*(wQM-sGTI2^dV#A_(=V;rJP)<$W{V3So?0q9dD;3 zkGa4x$PnoevX!1ak($D-rQWa(cnP=1>=LJ~3+YM@$jLDSbl1AplR^em85M3ZwGHeIDh-Bkg z3Uu}B!YVQapabHB*w<jpuKtO-rpQq9yODFy7bPqzTi z`E`>ZMRqpQzb`~wbn64Wmr^?QNW}Lk*8Z{h>|qn6$c7o$KO0Hr(mufZDc-3^GB^#k z_D=#X@%v^$ifpdcJ`s2ZE!l9zcZv#M2vTG>AOlL1qmb9+ZUNp`DNYxw zJsEkMY!2dPL5i#yI0Jal+P^;%G~6e^dn<(*hb#?l0q#Z$pavo^2tMv|3vfQL7P!*b zzbg_a&>wlSDdDmb=s`%Oz{8j)YXPnTF2o%G+76@sjuHu>)S3@-GIl(0Jnrb0g(2Qw ziHNY%6wCw;Lb}l9z(XP5zZOU%(?KTH>Sd1cf>24-fkYlb|MRp@_5t5#0 zDiXMIXu&gTk9~ky$Z}ni_1#7!RPi_@CL>a+Rb-v5_F>2})jyE|ts=p-$F#ElS!8TB zhHR{4q*SZOMkBcvYz86Yj_KqU@T@iLrMcz6$;i|H{m`u`K(&f&36f`HBvMAjB!w*Q zK93YtuT`!?CbvIFCcF0|w>DN)5Qiy@E{NEMBW}VbuaeBNJRNYSgD7;|W&-e>@RMqN zl9{YU{!$x}ln5J)?`B0}Q84sIe!iv1zei28Jd8H>=fr0#o9*BDi2?O)d z(#pQA!0X7w>J(%;A~7UcWZxhjAA^xe%cFtrd5+z#$hC%&o6fQ|8jx_ZLLwWDELt}q zPpTP6_}Ll{*N-Jh78yu)IMMk4?1s2~_afVMwop7mr(+5C{J6;XYmlItnjwyFmr>9O x>Bjn#9jtFgrVutEj+pC^?s*igRIjaN{s-xYNB&;)I#K`t002ovPDHLkV1j)dbA|u_ literal 0 HcmV?d00001 diff --git a/namedropper/Assets/Sprites/OntologyWord_bg.png.meta b/namedropper/Assets/Sprites/OntologyWord_bg.png.meta new file mode 100644 index 0000000..4338574 --- /dev/null +++ b/namedropper/Assets/Sprites/OntologyWord_bg.png.meta @@ -0,0 +1,123 @@ +fileFormatVersion: 2 +guid: 3c63574e535edc34d8bcf1de05791dcb +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs b/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs index cd52dcd..9a71d33 100644 --- a/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs +++ b/namedropper/Assets/_FortuneWheel/Scripts/FortuneWheel.cs @@ -150,11 +150,11 @@ string sceneName = ""; - if (_gameName == "Name Dropper") + if (_gameName.Contains("Dropper")) { sceneName = "TopicSelect"; } - else if (_gameName == "Indie 500" || _gameName == "Bumper Budz") + else if (_gameName == "Indie 500" || _gameName.Contains("Bumper")) { sceneName = "RaceGame"; } @@ -162,6 +162,10 @@ { sceneName = "RaceGame"; } + else if (_gameName.Contains("Ontology")) + { + sceneName = "OntologyGame"; + } else { Debug.LogError("unknown game name: " + _gameName); diff --git a/namedropper/Assets/_FortuneWheel/Scripts/WheelPart.cs b/namedropper/Assets/_FortuneWheel/Scripts/WheelPart.cs index c364662..6851a32 100644 --- a/namedropper/Assets/_FortuneWheel/Scripts/WheelPart.cs +++ b/namedropper/Assets/_FortuneWheel/Scripts/WheelPart.cs @@ -10,7 +10,7 @@ void Start() { myIndex = transform.GetSiblingIndex(); - valueText.text = FortuneWheelConfig.Instance.prizes[myIndex].ToString(); + valueText.text = FortuneWheelConfig.Instance.prizes[myIndex].ToString().Replace("
","\n"); } void OnTriggerEnter2D(Collider2D other) { diff --git a/namedropper/ProjectSettings/EditorBuildSettings.asset b/namedropper/ProjectSettings/EditorBuildSettings.asset index 60a7fe6..70e0f89 100644 --- a/namedropper/ProjectSettings/EditorBuildSettings.asset +++ b/namedropper/ProjectSettings/EditorBuildSettings.asset @@ -26,6 +26,9 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/Title.unity guid: dec16e3b1be4d704a89f82efa59198e4 + - enabled: 1 + path: Assets/Scenes/Ontology.unity + guid: ec616c0f27b0f8845836f55d5173b152 - enabled: 0 path: guid: 00000000000000000000000000000000