From f0a0a813c8fc2145e061e0c91222a912ade285ac Mon Sep 17 00:00:00 2001 From: Josh Date: Sun, 9 Jul 2023 10:46:15 -0400 Subject: [PATCH] basic spinner functionality --- .../Assets/Scenes/LevelSelectScene.unity | 1846 +++++++++++++++++ .../Assets/Scenes/LevelSelectScene.unity.meta | 8 + namedropper/Assets/Spinner.cs | 154 ++ namedropper/Assets/Spinner.cs.meta | 11 + 4 files changed, 2019 insertions(+) create mode 100644 namedropper/Assets/Scenes/LevelSelectScene.unity create mode 100644 namedropper/Assets/Scenes/LevelSelectScene.unity.meta create mode 100644 namedropper/Assets/Spinner.cs create mode 100644 namedropper/Assets/Spinner.cs.meta diff --git a/namedropper/Assets/Scenes/LevelSelectScene.unity b/namedropper/Assets/Scenes/LevelSelectScene.unity new file mode 100644 index 0000000..e18b4c6 --- /dev/null +++ b/namedropper/Assets/Scenes/LevelSelectScene.unity @@ -0,0 +1,1846 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &4 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 0 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 1024 + m_ReflectionCompression: 2 + m_MixedBakeMode: 1 + m_BakeBackend: 0 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 0 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 4890085278179872738, guid: 4cd954ab7e86da74bb8fc6098e9671f8, type: 2} +--- !u!196 &5 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &390335502 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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1); + _mainText.text = GetGameName(currentGameIndex); + _bottomText.text = GetGameName(currentGameIndex + 1); + + delay *= 1.1f; + Debug.Log("delay: " + delay); + yield return new WaitForSeconds(delay); + } + while (delay < .5f); + + _mainText.color = Color.cyan; + yield return new WaitForSeconds(1.0f); + LoadScene(_mainText.text); + + } + + void LoadScene(string gameName) + { + string sceneName = ""; + + if (gameName.Contains("Dropper")) + { + sceneName = "TopicSelect"; + } + else if (gameName.Contains("Popstar Pursuit")) + { + LoadNameDropper("Contemporary Pop Music"); + } + else if (gameName.Contains("TV Party")) + { + LoadNameDropper("Contemporary TV"); + + } + else if (gameName.Contains("Netflix")) // & Skill + { + LoadNameDropper("Netflix Shows"); + + } + else if (gameName.Contains("Pixel")) // Pixel Prodigies + { + LoadNameDropper("Videogame Characters"); + } + else if (gameName.Contains("Nik's Ark")) + { + LoadNameDropper("Animals"); + } + else if (gameName.Contains("Tipsy")) //Let's Get Tipsy + { + LoadNameDropper("Alcohol"); + } + else if (gameName.Contains("Record Scratch")) + { + LoadNameDropper("Music Genres"); + } + else if (gameName == "Gold Digger" || gameName == "Gold Miner" || gameName.Contains("49er")) + { + sceneName = "GoldMiner"; + } + else if (gameName == "Indie 500" || gameName.Contains("Bumper") || gameName.Contains("Crazy Kart")) + { + sceneName = "RaceGame"; + } + else if (gameName == "Sumo") + { + sceneName = "RaceGame"; + } + else if (gameName.Contains("Ontology")) + { + sceneName = "Ontology"; + } + else + { + Debug.LogError("unknown game name: " + gameName); + } + + if (sceneName != "") + SceneManager.LoadScene(sceneName); + + } + void LoadNameDropper(string topicName) + { + GameDataManager.Instance.CurrentTopic = GameDataManager.Instance.GetTopic(topicName); + SceneManager.LoadScene("Game"); + } + + string GetGameName(int gameIndex) + { + if (gameIndex < 0) + gameIndex += _gameList.Count; + + if (gameIndex >= _gameList.Count) + gameIndex -= _gameList.Count; + + return _gameList[gameIndex]; + } +} diff --git a/namedropper/Assets/Spinner.cs.meta b/namedropper/Assets/Spinner.cs.meta new file mode 100644 index 0000000..0e704b8 --- /dev/null +++ b/namedropper/Assets/Spinner.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 905cc1ea5304df0449cf502a894c81ce +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: