diff --git a/unity/Assets/Game.cs b/unity/Assets/Game.cs index 494f33f..ef15e15 100644 --- a/unity/Assets/Game.cs +++ b/unity/Assets/Game.cs @@ -10,7 +10,7 @@ public class Game : MonoBehaviour [SerializeField] GameObject _cloudPrefab; [SerializeField] GameObject _birdPrefab; - const int NUM_CLOUDS = 6; + const int NUM_CLOUDS = 8; const float START_X = 1300; [SerializeField] Text _victoryMessage; [SerializeField] Text _restartMessage; diff --git a/unity/Assets/Scenes/SampleScene.unity b/unity/Assets/Scenes/SampleScene.unity index ef77cf2..3b9c1a0 100644 --- a/unity/Assets/Scenes/SampleScene.unity +++ b/unity/Assets/Scenes/SampleScene.unity @@ -123,6 +123,88 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &3964135 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3964136} + - component: {fileID: 3964137} + m_Layer: 6 + m_Name: Ghost3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3964136 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3964135} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 480143055} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3964137 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3964135} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.0627451} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &78464504 GameObject: m_ObjectHideFlags: 0 @@ -203,7 +285,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1588360798} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &84984261 GameObject: @@ -397,9 +479,9 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 480143055} - m_RootOrder: 3 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &221317528 +--- !u!1 &144142772 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -407,36 +489,36 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 221317529} - - component: {fileID: 221317530} + - component: {fileID: 144142773} + - component: {fileID: 144142774} m_Layer: 6 - m_Name: Ammo Glide 5 + m_Name: Ghost5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &221317529 +--- !u!4 &144142773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 221317528} - m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} - m_LocalPosition: {x: -14.3, y: -12.2, z: -0.26} - m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} + m_GameObject: {fileID: 144142772} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 465.97418, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 616058676} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} ---- !u!212 &221317530 + m_Father: {fileID: 1208042752} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &144142774 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 221317528} + m_GameObject: {fileID: 144142772} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -469,19 +551,19 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1 - m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} - m_Color: {r: 1, g: 0, b: 0, a: 1} + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.015686275} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 120, y: 120} + m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 + m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &224909342 +--- !u!1 &182951796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -489,36 +571,36 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 224909343} - - component: {fileID: 224909344} + - component: {fileID: 182951797} + - component: {fileID: 182951798} m_Layer: 6 - m_Name: Ammo Normal 5 + m_Name: Ghost1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &224909343 +--- !u!4 &182951797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224909342} - m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} - m_LocalPosition: {x: -16.299997, y: -18.799988, z: -0.26} - m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} + m_GameObject: {fileID: 182951796} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1226411072} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} ---- !u!212 &224909344 + m_Father: {fileID: 480143055} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &182951798 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224909342} + m_GameObject: {fileID: 182951796} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -551,19 +633,19 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1 - m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} - m_Color: {r: 1, g: 0, b: 0, a: 1} + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.2509804} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 120, y: 120} + m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 + m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &237121830 +--- !u!1 &221317528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -571,50 +653,49 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 237121831} - - component: {fileID: 237121832} - m_Layer: 0 - m_Name: Trail + - component: {fileID: 221317529} + - component: {fileID: 221317530} + m_Layer: 6 + m_Name: Ammo Glide 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &237121831 +--- !u!4 &221317529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 237121830} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_GameObject: {fileID: 221317528} + m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} + m_LocalPosition: {x: -14.3, y: -12.2, z: -0.26} + m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} m_Children: [] - m_Father: {fileID: 480143055} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!96 &237121832 -TrailRenderer: - serializedVersion: 2 + m_Father: {fileID: 616058676} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} +--- !u!212 &221317530 +SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 237121830} + m_GameObject: {fileID: 221317528} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 - m_MotionVectors: 0 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -627,81 +708,26 @@ TrailRenderer: m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 + m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 - m_Time: 3 - m_Parameters: - serializedVersion: 3 - widthMultiplier: 33 - widthCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.10981971 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - colorGradient: - serializedVersion: 2 - key0: {r: 1, g: 0, b: 0, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 193 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - numCornerVertices: 0 - numCapVertices: 0 - alignment: 0 - textureMode: 0 - shadowBias: 0.5 - generateLightingData: 0 - m_MinVertexDistance: 0.1 - m_Autodestruct: 0 - m_Emitting: 1 ---- !u!1 &293136459 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} + m_Color: {r: 1, g: 0, b: 0, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 120, y: 120} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &224909342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -709,36 +735,36 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 293136460} - - component: {fileID: 293136461} + - component: {fileID: 224909343} + - component: {fileID: 224909344} m_Layer: 6 - m_Name: Ammo Glide 2 + m_Name: Ammo Normal 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &293136460 +--- !u!4 &224909343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 293136459} + m_GameObject: {fileID: 224909342} m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} - m_LocalPosition: {x: 11.8, y: -27.1, z: -0.26} + m_LocalPosition: {x: -16.299997, y: -18.799988, z: -0.26} m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} m_Children: [] - m_Father: {fileID: 1530101575} - m_RootOrder: 1 + m_Father: {fileID: 1226411072} + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} ---- !u!212 &293136461 +--- !u!212 &224909344 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 293136459} + m_GameObject: {fileID: 224909342} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -783,7 +809,7 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &300579498 +--- !u!1 &278316739 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -791,36 +817,36 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 300579499} - - component: {fileID: 300579500} + - component: {fileID: 278316740} + - component: {fileID: 278316741} m_Layer: 6 - m_Name: Ammo Normal 2 + m_Name: Ghost1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &300579499 +--- !u!4 &278316740 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 300579498} - m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} - m_LocalPosition: {x: 8.599999, y: -11.49998, z: -0.26} - m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} + m_GameObject: {fileID: 278316739} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 465.97418, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1033429903} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} ---- !u!212 &300579500 + m_Father: {fileID: 1208042752} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &278316741 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 300579498} + m_GameObject: {fileID: 278316739} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -853,19 +879,19 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1 - m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} - m_Color: {r: 1, g: 0, b: 0, a: 1} + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.2509804} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 120, y: 120} + m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 + m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &336104596 +--- !u!1 &293136459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -873,36 +899,36 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 336104597} - - component: {fileID: 336104598} + - component: {fileID: 293136460} + - component: {fileID: 293136461} m_Layer: 6 - m_Name: Ammo Normal 2 + m_Name: Ammo Glide 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &336104597 +--- !u!4 &293136460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 336104596} + m_GameObject: {fileID: 293136459} m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} - m_LocalPosition: {x: 8.599999, y: -11.49998, z: -0.26} + m_LocalPosition: {x: 11.8, y: -27.1, z: -0.26} m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} m_Children: [] - m_Father: {fileID: 2072599366} + m_Father: {fileID: 1530101575} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} ---- !u!212 &336104598 +--- !u!212 &293136461 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 336104596} + m_GameObject: {fileID: 293136459} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -947,7 +973,7 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &348024884 +--- !u!1 &293755197 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -955,36 +981,364 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 348024885} - - component: {fileID: 348024886} + - component: {fileID: 293755198} + - component: {fileID: 293755199} m_Layer: 6 - m_Name: Ammo Glide 4 + m_Name: Ghost1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &348024885 +--- !u!4 &293755198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 348024884} - m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} - m_LocalPosition: {x: -6.7, y: -18.8, z: -0.26} - m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} + m_GameObject: {fileID: 293755197} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 247.09634, z: -0.019751351} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1530101575} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} ---- !u!212 &348024886 -SpriteRenderer: - m_ObjectHideFlags: 0 + m_Father: {fileID: 629347650} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &293755199 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 293755197} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.2509804} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &300579498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 300579499} + - component: {fileID: 300579500} + m_Layer: 6 + m_Name: Ammo Normal 2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &300579499 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300579498} + m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} + m_LocalPosition: {x: 8.599999, y: -11.49998, z: -0.26} + m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} + m_Children: [] + m_Father: {fileID: 1033429903} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} +--- !u!212 &300579500 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300579498} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} + m_Color: {r: 1, g: 0, b: 0, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 120, y: 120} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &336104596 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 336104597} + - component: {fileID: 336104598} + m_Layer: 6 + m_Name: Ammo Normal 2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &336104597 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 336104596} + m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} + m_LocalPosition: {x: 8.599999, y: -11.49998, z: -0.26} + m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} + m_Children: [] + m_Father: {fileID: 2072599366} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} +--- !u!212 &336104598 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 336104596} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} + m_Color: {r: 1, g: 0, b: 0, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 120, y: 120} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &348024884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 348024885} + - component: {fileID: 348024886} + m_Layer: 6 + m_Name: Ammo Glide 4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &348024885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 348024884} + m_LocalRotation: {x: -0, y: -0, z: 1, w: 0} + m_LocalPosition: {x: -6.7, y: -18.8, z: -0.26} + m_LocalScale: {x: 0.56936, y: 0.56936, z: 0.56936} + m_Children: [] + m_Father: {fileID: 1530101575} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} +--- !u!212 &348024886 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 348024884} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} + m_Color: {r: 1, g: 0, b: 0, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 120, y: 120} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &404298189 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 404298190} + - component: {fileID: 404298191} + m_Layer: 6 + m_Name: Ghost3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404298190 +Transform: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 348024884} + m_GameObject: {fileID: 404298189} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 247.09634, z: -0.019751351} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 629347650} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &404298191 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404298189} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -1017,16 +1371,180 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1 - m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} - m_Color: {r: 1, g: 0, b: 0, a: 1} + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.0627451} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 120, y: 120} + m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &448192345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 448192346} + - component: {fileID: 448192347} + m_Layer: 6 + m_Name: Ghost2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &448192346 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 448192345} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 247.09634, z: -0.019751351} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 629347650} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &448192347 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 448192345} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.1254902} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &468284536 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 468284537} + - component: {fileID: 468284538} + m_Layer: 6 + m_Name: Ghost2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &468284537 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468284536} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 663.42224, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1588360798} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &468284538 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468284536} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.1254902} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &480143053 @@ -1113,12 +1631,16 @@ Transform: m_LocalPosition: {x: 180, y: 966, z: 0} m_LocalScale: {x: 1.2226, y: 1.2226, z: 1.2226} m_Children: - - {fileID: 237121831} - {fileID: 1850103815} - {fileID: 1001794175} - {fileID: 110793196} - {fileID: 2072599366} - {fileID: 1530101575} + - {fileID: 182951797} + - {fileID: 786093612} + - {fileID: 3964136} + - {fileID: 847165505} + - {fileID: 1582671749} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1184,7 +1706,6 @@ MonoBehaviour: _flash: {fileID: 1001794173} _dragonName: Scarlet Dragon _color: {r: 1, g: 0, b: 0, a: 1} - _trail: {fileID: 237121832} _ammoGui: - {fileID: 519664710} - {fileID: 336104598} @@ -1673,7 +2194,7 @@ Transform: - {fileID: 989263334} - {fileID: 721433854} m_Father: {fileID: 629347650} - m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &544535864 GameObject: @@ -1748,182 +2269,44 @@ SpriteRenderer: m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} m_Color: {r: 1, g: 0, b: 0, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 120, y: 120} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 ---- !u!1 &577405911 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 577405912} - m_Layer: 0 - m_Name: ConeSpawnPoint - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &577405912 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 577405911} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 37.3, y: -5.3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1588360798} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &603473292 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 603473294} - - component: {fileID: 603473293} - m_Layer: 0 - m_Name: Trail (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!96 &603473293 -TrailRenderer: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 603473292} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 0 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Time: 3 - m_Parameters: - serializedVersion: 3 - widthMultiplier: 33 - widthCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.10981971 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - colorGradient: - serializedVersion: 2 - key0: {r: 1, g: 0, b: 0, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 193 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - numCornerVertices: 0 - numCapVertices: 0 - alignment: 0 - textureMode: 0 - shadowBias: 0.5 - generateLightingData: 0 - m_MinVertexDistance: 0.1 - m_Autodestruct: 0 - m_Emitting: 1 ---- !u!4 &603473294 + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 120, y: 120} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &577405911 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 577405912} + m_Layer: 0 + m_Name: ConeSpawnPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &577405912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 603473292} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_GameObject: {fileID: 577405911} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 37.3, y: -5.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 629347650} - m_RootOrder: 0 + m_Father: {fileID: 1588360798} + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &616058675 GameObject: @@ -1958,7 +2341,7 @@ Transform: - {fileID: 1908541623} - {fileID: 221317529} m_Father: {fileID: 1588360798} - m_RootOrder: 5 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &629347643 GameObject: @@ -2053,7 +2436,6 @@ MonoBehaviour: _flash: {fileID: 1754293195} _dragonName: Chartreuse Dragon _color: {r: 0.21719734, g: 0.754717, b: 0, a: 1} - _trail: {fileID: 603473293} _ammoGui: - {fileID: 2002547162} - {fileID: 1761231891} @@ -2151,12 +2533,16 @@ Transform: m_LocalPosition: {x: 180, y: 663.9, z: 0.024148} m_LocalScale: {x: 1.2226, y: 1.2226, z: 1.2226} m_Children: - - {fileID: 603473294} - {fileID: 702048808} - {fileID: 1094877704} - {fileID: 1754293197} - {fileID: 543436074} - {fileID: 1066098241} + - {fileID: 293755198} + - {fileID: 448192346} + - {fileID: 404298190} + - {fileID: 1201008832} + - {fileID: 1980046889} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -2270,7 +2656,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 629347650} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &721433852 GameObject: @@ -2354,6 +2740,170 @@ Transform: m_Father: {fileID: 543436074} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} +--- !u!1 &762938894 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 762938895} + - component: {fileID: 762938896} + m_Layer: 6 + m_Name: Ghost1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &762938895 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 762938894} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 663.42224, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1588360798} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &762938896 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 762938894} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.2509804} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &786093611 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 786093612} + - component: {fileID: 786093613} + m_Layer: 6 + m_Name: Ghost2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &786093612 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786093611} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 480143055} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &786093613 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 786093611} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.1254902} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &801408816 GameObject: m_ObjectHideFlags: 0 @@ -2594,9 +3144,9 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1208042752} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &863009462 +--- !u!1 &836019841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2604,36 +3154,131 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 863009464} - - component: {fileID: 863009463} - m_Layer: 0 - m_Name: Trail (2) + - component: {fileID: 836019842} + - component: {fileID: 836019843} + m_Layer: 6 + m_Name: Ghost5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!96 &863009463 -TrailRenderer: - serializedVersion: 2 +--- !u!4 &836019842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 836019841} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 663.42224, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1588360798} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &836019843 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 836019841} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.015686275} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &847165504 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 847165505} + - component: {fileID: 847165506} + m_Layer: 6 + m_Name: Ghost4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &847165505 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847165504} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 480143055} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &847165506 +SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 863009462} + m_GameObject: {fileID: 847165504} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 - m_MotionVectors: 0 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -2646,7 +3291,7 @@ TrailRenderer: m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 + m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 @@ -2654,86 +3299,17 @@ TrailRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Time: 3 - m_Parameters: - serializedVersion: 3 - widthMultiplier: 33 - widthCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.10981971 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - colorGradient: - serializedVersion: 2 - key0: {r: 1, g: 0, b: 0, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 193 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - numCornerVertices: 0 - numCapVertices: 0 - alignment: 0 - textureMode: 0 - shadowBias: 0.5 - generateLightingData: 0 - m_MinVertexDistance: 0.1 - m_Autodestruct: 0 - m_Emitting: 1 ---- !u!4 &863009464 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 863009462} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1208042752} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.03137255} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &871781049 GameObject: m_ObjectHideFlags: 0 @@ -2800,6 +3376,88 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &883733604 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 883733605} + - component: {fileID: 883733606} + m_Layer: 6 + m_Name: Ghost4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &883733605 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 883733604} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 663.42224, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1588360798} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &883733606 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 883733604} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.03137255} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &884541981 GameObject: m_ObjectHideFlags: 0 @@ -2964,6 +3622,88 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &924735347 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 924735348} + - component: {fileID: 924735349} + m_Layer: 6 + m_Name: Ghost3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &924735348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 924735347} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 663.42224, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1588360798} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &924735349 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 924735347} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.0627451} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &936697031 GameObject: m_ObjectHideFlags: 0 @@ -3308,110 +4048,27 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!212 &1001794174 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1001794173} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 986ea2d4c47b62e4486f856920e2bac5, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 200, y: 200} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 ---- !u!4 &1001794175 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1001794173} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4.13, y: -10.88, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 480143055} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1011871361 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1011871363} - - component: {fileID: 1011871362} - m_Layer: 0 - m_Name: Trail (3) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!96 &1011871362 -TrailRenderer: - serializedVersion: 2 + m_IsActive: 0 +--- !u!212 &1001794174 +SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1011871361} + m_GameObject: {fileID: 1001794173} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 - m_MotionVectors: 0 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -3424,7 +4081,7 @@ TrailRenderer: m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 + m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 @@ -3432,85 +4089,30 @@ TrailRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Time: 3 - m_Parameters: - serializedVersion: 3 - widthMultiplier: 33 - widthCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.10981971 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - colorGradient: - serializedVersion: 2 - key0: {r: 1, g: 0, b: 0, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} - key3: {r: 0, g: 0, b: 0, a: 0} - key4: {r: 0, g: 0, b: 0, a: 0} - key5: {r: 0, g: 0, b: 0, a: 0} - key6: {r: 0, g: 0, b: 0, a: 0} - key7: {r: 0, g: 0, b: 0, a: 0} - ctime0: 193 - ctime1: 65535 - ctime2: 0 - ctime3: 0 - ctime4: 0 - ctime5: 0 - ctime6: 0 - ctime7: 0 - atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 - atime4: 0 - atime5: 0 - atime6: 0 - atime7: 0 - m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 2 - numCornerVertices: 0 - numCapVertices: 0 - alignment: 0 - textureMode: 0 - shadowBias: 0.5 - generateLightingData: 0 - m_MinVertexDistance: 0.1 - m_Autodestruct: 0 - m_Emitting: 1 ---- !u!4 &1011871363 + m_Sprite: {fileID: 21300000, guid: 986ea2d4c47b62e4486f856920e2bac5, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 200, y: 200} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1001794175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1011871361} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_GameObject: {fileID: 1001794173} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 4.13, y: -10.88, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1588360798} - m_RootOrder: 0 + m_Father: {fileID: 480143055} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1021239003 GameObject: @@ -3627,7 +4229,7 @@ Transform: - {fileID: 922628278} - {fileID: 992600154} m_Father: {fileID: 1208042752} - m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1066098240 GameObject: @@ -3662,7 +4264,7 @@ Transform: - {fileID: 1387368685} - {fileID: 1021239004} m_Father: {fileID: 629347650} - m_RootOrder: 5 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1094877703 GameObject: @@ -3692,7 +4294,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 629347650} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1126057419 GameObject: @@ -3722,7 +4324,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1208042752} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1136937916 GameObject: @@ -3806,6 +4408,88 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1201008831 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1201008832} + - component: {fileID: 1201008833} + m_Layer: 6 + m_Name: Ghost4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1201008832 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1201008831} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 247.09634, z: -0.019751351} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 629347650} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1201008833 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1201008831} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.03137255} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1208042745 GameObject: m_ObjectHideFlags: 0 @@ -3899,7 +4583,6 @@ MonoBehaviour: _flash: {fileID: 2065535042} _dragonName: Indigo Dragon _color: {r: 0, g: 0.0880208, b: 1, a: 1} - _trail: {fileID: 863009463} _ammoGui: - {fileID: 491511295} - {fileID: 300579500} @@ -3997,12 +4680,16 @@ Transform: m_LocalPosition: {x: 180, y: 396.3, z: 0} m_LocalScale: {x: 1.2226, y: 1.2226, z: 1.2226} m_Children: - - {fileID: 863009464} - {fileID: 833231469} - {fileID: 1126057420} - {fileID: 2065535044} - {fileID: 1033429903} - {fileID: 1468775458} + - {fileID: 278316740} + - {fileID: 1843637008} + - {fileID: 1237289122} + - {fileID: 1309452131} + - {fileID: 144142773} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -4039,8 +4726,90 @@ Transform: - {fileID: 1495374969} - {fileID: 224909343} m_Father: {fileID: 1588360798} - m_RootOrder: 4 + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1237289121 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1237289122} + - component: {fileID: 1237289123} + m_Layer: 6 + m_Name: Ghost3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1237289122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1237289121} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 465.97418, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1208042752} + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1237289123 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1237289121} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.0627451} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1262830889 GameObject: m_ObjectHideFlags: 0 @@ -4078,7 +4847,89 @@ SpriteRenderer: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1262830889} + m_GameObject: {fileID: 1262830889} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} + m_Color: {r: 1, g: 0, b: 0, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 120, y: 120} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1309452130 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1309452131} + - component: {fileID: 1309452132} + m_Layer: 6 + m_Name: Ghost4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1309452131 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1309452130} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 465.97418, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1208042752} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1309452132 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1309452130} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -4111,16 +4962,16 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1 - m_Sprite: {fileID: 21300000, guid: 117d15c42cd673e4a9ddd5e2b7b71980, type: 3} - m_Color: {r: 1, g: 0, b: 0, a: 1} + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.03137255} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 - m_Size: {x: 120, y: 120} + m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 + m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1369941868 @@ -4429,7 +5280,7 @@ Transform: - {fileID: 1434945180} - {fileID: 1514315910} m_Father: {fileID: 1208042752} - m_RootOrder: 5 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1495374968 GameObject: @@ -4628,8 +5479,90 @@ Transform: - {fileID: 348024885} - {fileID: 647939880} m_Father: {fileID: 480143055} - m_RootOrder: 5 + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1582671748 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1582671749} + - component: {fileID: 1582671750} + m_Layer: 6 + m_Name: Ghost5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1582671749 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1582671748} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 480143055} + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1582671750 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1582671748} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.015686275} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1588360791 GameObject: m_ObjectHideFlags: 0 @@ -4723,7 +5656,6 @@ MonoBehaviour: _flash: {fileID: 78464504} _dragonName: Butterscotch Dragon _color: {r: 1, g: 0.6401813, b: 0, a: 1} - _trail: {fileID: 1011871362} _ammoGui: - {fileID: 544535866} - {fileID: 936697033} @@ -4821,12 +5753,16 @@ Transform: m_LocalPosition: {x: 180, y: 154.9, z: 0} m_LocalScale: {x: 1.2226, y: 1.2226, z: 1.2226} m_Children: - - {fileID: 1011871363} - {fileID: 1779421299} - {fileID: 78464506} - {fileID: 577405912} - {fileID: 1226411072} - {fileID: 616058676} + - {fileID: 762938895} + - {fileID: 468284537} + - {fileID: 924735348} + - {fileID: 883733605} + - {fileID: 836019842} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -5172,7 +6108,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 629347650} - m_RootOrder: 3 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1756510392 GameObject: @@ -5530,7 +6466,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1588360798} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1794958513 GameObject: @@ -5611,6 +6547,88 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794958513} m_CullTransparentMesh: 1 +--- !u!1 &1843637007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1843637008} + - component: {fileID: 1843637009} + m_Layer: 6 + m_Name: Ghost2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1843637008 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843637007} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 465.97418, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1208042752} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1843637009 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843637007} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.1254902} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1850103814 GameObject: m_ObjectHideFlags: 0 @@ -5639,7 +6657,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 480143055} - m_RootOrder: 1 + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1908541622 GameObject: @@ -5887,6 +6905,88 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1980046888 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1980046889} + - component: {fileID: 1980046890} + m_Layer: 6 + m_Name: Ghost5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1980046889 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980046888} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 247.09634, z: -0.019751351} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 629347650} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1980046890 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980046888} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.015686275} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &2002547161 GameObject: m_ObjectHideFlags: 0 @@ -6144,7 +7244,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1208042752} - m_RootOrder: 3 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2072599365 GameObject: @@ -6179,7 +7279,7 @@ Transform: - {fileID: 1631656737} - {fileID: 1262830890} m_Father: {fileID: 480143055} - m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2076361156 GameObject: @@ -6263,3 +7363,33 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &2140678040 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2140678041} + m_Layer: 0 + m_Name: Ghosts + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2140678041 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2140678040} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 140.4348, y: 533.4348, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/unity/Assets/Scripts/DragonMovement.cs b/unity/Assets/Scripts/DragonMovement.cs index f0c4f06..6a60ed4 100644 --- a/unity/Assets/Scripts/DragonMovement.cs +++ b/unity/Assets/Scripts/DragonMovement.cs @@ -17,12 +17,12 @@ public class DragonMovement : MonoBehaviour [SerializeField] GameObject _flash; [SerializeField] string _dragonName; [SerializeField] Color _color; - [SerializeField] TrailRenderer _trail; [SerializeField] List _ammoGui = new List(); [SerializeField] List _ammoGui2 = new List(); [SerializeField] GameObject _ammoNormal; [SerializeField] GameObject _ammoGlide; - + const float GLIDE_TIME = 0.6f; + ArrayList _ghosts = new ArrayList(); float _stunTime = 0f; float _debugCurSpeed; @@ -31,6 +31,7 @@ public class DragonMovement : MonoBehaviour int _ammo = 0; float _speedBoostTime = 0f; + float _timeToUpdateGhosts = 0f; public enum AttackType { @@ -154,19 +155,31 @@ public class DragonMovement : MonoBehaviour } void Start() { + GameObject ghostContainer = GameObject.Find("Ghosts"); + for (int i = 0; i < 5; ++i) + { + GameObject ghost = transform.Find("Ghost" + (i + 1).ToString()).gameObject; + ghost.transform.parent = ghostContainer.transform; + _ghosts.Add(ghost); + } + Ammo = 0; _rigidbody = this.GetComponent(); _animator = this.GetComponent(); - _trail.startColor = _color; - _trail.endColor = _color; - Ammo = 5; - _attackType = AttackType.CONE; + //Ammo = 5; + //_attackType = AttackType.CONE; } private void Update() { _speedBoostTime -= Time.deltaTime; + _timeToUpdateGhosts -= Time.deltaTime; + + if (_timeToUpdateGhosts < 0) + { + UpdateGhosts(); + } if (Input.GetKeyDown(FlapKey) && _stunTime <0f) { @@ -216,11 +229,6 @@ public class DragonMovement : MonoBehaviour } } - public void ClearTrail() - { - _trail.Clear(); - } - void FixedUpdate() { if (_flapTime > 0f && _stunTime < 0f) @@ -249,14 +257,8 @@ public class DragonMovement : MonoBehaviour float verticalSpeed = 0f; - const float GLIDE_TIME = 0.6f; if (_flapTime < - GLIDE_TIME) { - if (_trail.enabled == false) - { - _trail.Clear(); - _trail.enabled = true; - } _ammoNormal.SetActive(false); _ammoGlide.SetActive(true); _animator.Play("speedup"); @@ -264,28 +266,10 @@ public class DragonMovement : MonoBehaviour } else { - _trail.enabled = false; + // } - /* //old cloud behavior - if (_inCloud) - { - if (_flapTime < 0) - _flapTime = 0; - - if (_animator.GetCurrentAnimatorStateInfo(0).IsName("speedup")) - { - _animator.Play("glide"); - } - - horizontalSpeed = -3f; - - if (_rigidbody.velocity.y > 0) - verticalSpeed = -2f; - else if (_rigidbody.velocity.y < 0) - verticalSpeed = 2f; - } - */ + if (_stunTime > 0f) @@ -320,4 +304,41 @@ public class DragonMovement : MonoBehaviour { _flash.SetActive(false); } + + void UpdateGhosts() + { + if (_flapTime >= - GLIDE_TIME) + { + foreach (GameObject ghost in _ghosts) + { + ghost.transform.position = new Vector3(-10000, -10000, -10000); + } + } + else + { + for (int i = _ghosts.Count - 1; i >= 0; --i) + { + GameObject thisGhost = (GameObject)_ghosts[i]; + GameObject prevGhost; + if (i == 0) + { + prevGhost = this.gameObject; + } + else + prevGhost = (GameObject)_ghosts[i - 1]; + + thisGhost.GetComponent().sprite = prevGhost.GetComponent().sprite; + //thisGhost.scale = prevGhost.scale; + + //make the horizontal offset increase with the amount of time in the glide, capping out at -12, and starting out at -5 + thisGhost.transform.position = new Vector3(prevGhost.transform.position.x - 12f, prevGhost.transform.position.y, prevGhost.transform.position.z + .1f); + //if (i == 0 && _hidden) + //{ + //thisGhost.transform.position = new Vector3(-10000, -10000, 0.1f); + //} + } + } + + _timeToUpdateGhosts = .025f; + } } diff --git a/unity/Assets/Scripts/Wraparound.cs b/unity/Assets/Scripts/Wraparound.cs index 4ed0c35..3f81e33 100644 --- a/unity/Assets/Scripts/Wraparound.cs +++ b/unity/Assets/Scripts/Wraparound.cs @@ -11,15 +11,6 @@ public class Wraparound : MonoBehaviour } - void ClearTrail() - { - DragonMovement dragonMovement = GetComponent(); - if (dragonMovement) - { - dragonMovement.ClearTrail(); - } - } - // Update is called once per frame void Update() { @@ -28,13 +19,11 @@ public class Wraparound : MonoBehaviour if (this.transform.position.y < 0) { this.transform.position = new Vector3(transform.position.x, transform.position.y + SCREEN_HEIGHT, transform.position.z); - ClearTrail(); } if (this.transform.position.y > SCREEN_HEIGHT) { this.transform.position = new Vector3(transform.position.x, transform.position.y - SCREEN_HEIGHT, transform.position.z); - ClearTrail(); } if (_justVertical == false)