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@ -19,6 +19,7 @@ |
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public GameObject winParticles; |
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int _selectReward, _coins, count = 0, cost = 300; |
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string _sceneName = ""; |
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AudioSource[] audSource; |
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WheelPart[] wheelParts; |
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DotLight[] lightObjs; |
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@ -46,6 +47,9 @@ |
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set |
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{ |
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_selectReward = Mathf.Clamp(value, 0, FortuneWheelConfig.Instance.prizes.Length); |
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_sceneName = FortuneWheelConfig.Instance.prizes[_selectReward]; |
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Debug.Log("Set scene name: " + _sceneName); |
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/* |
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if (spinning) |
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{ |
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// selectedText.text = FortuneWheelConfig.GetValueFormated(FortuneWheelConfig.Instance.prizes[_selectReward]);
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@ -54,6 +58,7 @@ |
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{ |
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selectedText.text = ""; |
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} |
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*/ |
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} |
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} |
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public void onClickSpinNow() |
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