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@ -552,7 +552,7 @@ RectTransform: |
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
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m_AnchorMin: {x: 0.5, y: 0.5} |
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m_AnchorMin: {x: 0.5, y: 0.5} |
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m_AnchorMax: {x: 0.5, y: 0.5} |
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m_AnchorMax: {x: 0.5, y: 0.5} |
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m_AnchoredPosition: {x: -122.7, y: -160.7} |
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m_AnchoredPosition: {x: -122.7, y: -228.3} |
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m_SizeDelta: {x: 500, y: 100} |
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m_SizeDelta: {x: 500, y: 100} |
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m_Pivot: {x: 0.5, y: 0.5} |
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m_Pivot: {x: 0.5, y: 0.5} |
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--- !u!23 &5950246395176158827 |
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--- !u!23 &5950246395176158827 |
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@ -1114,7 +1114,7 @@ Transform: |
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m_PrefabAsset: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_GameObject: {fileID: 7182421569596414056} |
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m_GameObject: {fileID: 7182421569596414056} |
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
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m_LocalPosition: {x: -127.20996, y: -243, z: 188.9996} |
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m_LocalPosition: {x: -127.20996, y: -276.4, z: 188.9996} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_ConstrainProportionsScale: 0 |
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m_ConstrainProportionsScale: 0 |
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m_Children: [] |
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m_Children: [] |
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