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@ -8,7 +8,7 @@ using UnityEngine.UIElements; |
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public class Player : MonoBehaviour |
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public class Player : MonoBehaviour |
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{ |
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{ |
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const bool ALLOW_DROP = false; |
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const bool ALLOW_DROP = false; |
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const float SPEED = 2000f; |
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const float SPEED = 1500f; |
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[SerializeField] KeyCode _keyLeft; |
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[SerializeField] KeyCode _keyLeft; |
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[SerializeField] KeyCode _keyRight; |
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[SerializeField] KeyCode _keyRight; |
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[SerializeField] KeyCode _keyDown; |
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[SerializeField] KeyCode _keyDown; |
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@ -231,7 +231,7 @@ public class Player : MonoBehaviour |
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category.ShowFeedbackBad(_categoryName); |
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category.ShowFeedbackBad(_categoryName); |
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this.gameObject.SetActive(false); |
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this.gameObject.SetActive(false); |
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//Respawn();
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//Respawn();
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Invoke("Respawn", 2f); |
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Invoke("Respawn", 1f); |
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} |
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} |
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} |
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} |
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