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27 lines
554 B
27 lines
554 B
2 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Fireball : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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const float SPEED = 5f;
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this.transform.position = new Vector3(transform.position.x + SPEED, transform.position.y, transform.position.z);
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if (transform.position.x > 2110f)
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{
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GameObject.Destroy(this.gameObject);
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}
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}
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}
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