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@ -8,10 +8,10 @@ using UnityEngine.UI; |
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public class TrackballInputManager : MonoBehaviour |
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{ |
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const float defaultMiceSensitivity = 1.5f; |
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const float defaultMiceSensitivity = 2.5f; |
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const float upMultiplier = .5f; |
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const float accelerationThreshold = 120; |
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const float accelerationMultiplier = .75f; |
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const float accelerationMultiplier = .5f; |
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[DllImport("LibRawInput")] |
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private static extern bool init(); |
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