Compare commits
5 Commits
Author | SHA1 | Date |
---|---|---|
Josh | 0340087599 | 1 year ago |
Josh | 2ca3d59426 | 1 year ago |
Josh | 85ea7edb01 | 1 year ago |
Josh | 143a46b6e9 | 1 year ago |
Josh | 0ef3e04999 | 1 year ago |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class CardDataDrawer : MonoBehaviour |
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{ |
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[SerializeField] GameObject[] _shapeSprites; |
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public CardData _cardData; |
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[SerializeField] bool _generateStars = false; |
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public int _numStarGenerators; |
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// Start is called before the first frame update
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void Start() |
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{ |
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Randomize(); |
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} |
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public void Randomize() |
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{ |
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_cardData = new CardData(); |
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_cardData.Randomize(_shapeSprites.Length); |
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Redraw(); |
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} |
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public void Redraw() |
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{ |
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_numStarGenerators = 0; |
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foreach (Category category in GameObject.FindObjectsOfType<Category>()) |
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{ |
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if (category.IsStarGenerator() && category._color == GetComponent<Player>()?._team && _generateStars) |
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_numStarGenerators++; |
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} |
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for (int i = 0; i < _shapeSprites.Length; i++) |
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{ |
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Sprite sprite; |
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if (i < _numStarGenerators) |
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{ |
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string filename = "shapes/wild"; |
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sprite = Resources.Load<Sprite>(filename); |
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_shapeSprites[i].GetComponent<Image>().color = Color.yellow; |
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} |
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else |
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{ |
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_shapeSprites[i].GetComponent<Image>().color = Color.white; |
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sprite = _cardData.GetSprite(i); |
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} |
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_shapeSprites[i].GetComponent<Image>().sprite = sprite; |
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if (_cardData._shapes[i] == CardData.Shape.NONE) |
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_shapeSprites[i].SetActive(false); |
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else |
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_shapeSprites[i].SetActive(true); |
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} |
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} |
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// Update is called once per frame
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void Update() |
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{ |
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} |
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} |
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@ -0,0 +1,83 @@ |
|||||
|
using System; |
||||
|
using System.Collections; |
||||
|
using System.Collections.Generic; |
||||
|
using System.Runtime.InteropServices; |
||||
|
using TMPro; |
||||
|
using UnityEngine; |
||||
|
|
||||
|
public class CardData |
||||
|
{ |
||||
|
public enum Shape |
||||
|
{ |
||||
|
NONE, |
||||
|
CIRCLE, |
||||
|
DIAMOND, |
||||
|
//HEART,
|
||||
|
HOURGLASS, |
||||
|
SPADE, |
||||
|
//SQUARE,
|
||||
|
//STAR,
|
||||
|
TRIANGLE, |
||||
|
X |
||||
|
} |
||||
|
|
||||
|
public Shape[] _shapes; |
||||
|
|
||||
|
public int CompareMatches(int numStars, CardData otherCardData) |
||||
|
{ |
||||
|
int score = 0; |
||||
|
Shape[] tempOtherShapes = new Shape[otherCardData._shapes.Length]; |
||||
|
|
||||
|
for (int j = 0; j < otherCardData._shapes.Length; j++) |
||||
|
{ |
||||
|
tempOtherShapes[j] = otherCardData._shapes[j]; |
||||
|
} |
||||
|
|
||||
|
for (int i = 0; i < _shapes.Length; i++) |
||||
|
{ |
||||
|
for (int j = 0; j < tempOtherShapes.Length; j++) |
||||
|
{ |
||||
|
if (i < numStars) |
||||
|
{ |
||||
|
score++; |
||||
|
break; |
||||
|
} |
||||
|
|
||||
|
if (_shapes[i] == tempOtherShapes[j]) |
||||
|
{ |
||||
|
score++; |
||||
|
tempOtherShapes[j] = Shape.NONE; |
||||
|
break; |
||||
|
} |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
return score; |
||||
|
} |
||||
|
|
||||
|
public void Randomize(int count) |
||||
|
{ |
||||
|
|
||||
|
_shapes = new Shape[count]; |
||||
|
var rnd = new System.Random(Guid.NewGuid().GetHashCode()); |
||||
|
|
||||
|
for (int i = 0; i < count; i++) |
||||
|
{ |
||||
|
do |
||||
|
{ |
||||
|
_shapes[i] = (Shape)rnd.Next(Enum.GetNames(typeof(Shape)).Length); |
||||
|
} |
||||
|
while (_shapes[i] == Shape.NONE); |
||||
|
} |
||||
|
|
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|
|
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|
} |
||||
|
|
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|
public Sprite GetSprite(int i) |
||||
|
{ |
||||
|
string filename = "shapes/" + _shapes[i].ToString().ToLower(); |
||||
|
Debug.Log("loading: " + filename); |
||||
|
return Resources.Load<Sprite>(filename); |
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|
} |
||||
|
|
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|
} |
@ -0,0 +1,11 @@ |
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