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13 lines
317 B
13 lines
317 B
3 years ago
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using UnityEngine;
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public class TilingFloorTrigger : MonoBehaviour {
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public float MoveOffset;
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public DIRECTION MoveDirection = DIRECTION.Right;
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public GameObject ObjectToMove;
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void OnTriggerEnter(){
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if(ObjectToMove) ObjectToMove.transform.position += Vector3.right * MoveOffset * (int)MoveDirection;
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}
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}
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