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					15 lines
				
				293 B
			
		
		
			
		
	
	
					15 lines
				
				293 B
			| 
											3 years ago
										 | using UnityEngine; | ||
|  | 
 | ||
|  | public class AreaColliderTrigger : MonoBehaviour { | ||
|  | 
 | ||
|  | 	public EnemyWaveSystem EnemyWaveSystem; | ||
|  | 
 | ||
|  | 	void OnTriggerEnter(Collider coll){ | ||
|  | 		if (coll.CompareTag ("Player")) { | ||
|  | 			if (EnemyWaveSystem != null) | ||
|  | 				EnemyWaveSystem.StartNewWave (); | ||
|  | 			Destroy (gameObject); | ||
|  | 		} | ||
|  | 	} | ||
|  | } |