You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
21 lines
693 B
21 lines
693 B
2 years ago
|
using UnityEngine;
|
||
|
using UnityEngine.EventSystems;
|
||
|
|
||
|
public class UIButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler {
|
||
|
|
||
|
public string actionDown = "";
|
||
|
public string actionUp = "";
|
||
|
private InputManager inputmanager;
|
||
|
|
||
|
void Update(){
|
||
|
if(inputmanager == null) inputmanager = GameObject.FindObjectOfType<InputManager>();
|
||
|
}
|
||
|
|
||
|
public void OnPointerDown(PointerEventData eventData){
|
||
|
if(inputmanager != null && actionDown != "") inputmanager.OnTouchScreenInputEvent(actionDown, BUTTONSTATE.PRESS);
|
||
|
}
|
||
|
|
||
|
public void OnPointerUp(PointerEventData eventData){
|
||
|
if(inputmanager != null && actionUp != "") inputmanager.OnTouchScreenInputEvent(actionUp, BUTTONSTATE.RELEASE);
|
||
|
}
|
||
|
}
|