Browse Source

first playable

master
Josh 2 years ago
parent
commit
45b91be0e0
  1. 9312
      unity_project/Assets/BeatEmUp_GameTemplate3D/01_Game.unity
  2. BIN
      unity_project/Assets/BeatEmUp_GameTemplate3D/Audio/Music.wav
  3. BIN
      unity_project/Assets/BeatEmUp_GameTemplate3D/Audio/somewhere.mp3
  4. 22
      unity_project/Assets/BeatEmUp_GameTemplate3D/Audio/somewhere.mp3.meta
  5. 8
      unity_project/Assets/BeatEmUp_GameTemplate3D/Materials/Mat_Pavement.mat
  6. 8
      unity_project/Assets/BeatEmUp_GameTemplate3D/Materials/Mat_Road.mat
  7. 40
      unity_project/Assets/BeatEmUp_GameTemplate3D/Resources/InputManager.prefab
  8. 13203
      unity_project/Assets/BeatEmUp_GameTemplate3D/Resources/UI.prefab
  9. BIN
      unity_project/Assets/BeatEmUp_GameTemplate3D/Textures/Enemy_D.png
  10. BIN
      unity_project/Assets/Characters/dorothy/portrait_dorothy.png
  11. 120
      unity_project/Assets/Characters/dorothy/portrait_dorothy.png.meta
  12. 8
      unity_project/Assets/Fantasy Forest Environment Free Sample.meta
  13. 9
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials.meta
  14. 91
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/bark01_bottom.mat
  15. 4
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/bark01_bottom.mat.meta
  16. 29
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/dirt01.mat
  17. 4
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/dirt01.mat.meta
  18. 29
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grass01.mat
  19. 4
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grass01.mat.meta
  20. 80
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grassmesh.mat
  21. 4
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grassmesh.mat.meta
  22. 81
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/skyMaterial.mat
  23. 8
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/skyMaterial.mat.meta
  24. 97
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/tree_branches.mat
  25. 8
      unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/tree_branches.mat.meta
  26. 9
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes.meta
  27. 9
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs.meta
  28. 85
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/grass01.prefab
  29. 8
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/grass01.prefab.meta
  30. 303
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/tree_1.prefab
  31. 8
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/tree_1.prefab.meta
  32. 9
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source.meta
  33. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/grass01.FBX
  34. 105
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/grass01.FBX.meta
  35. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/tree_1.fbx
  36. 161
      unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/tree_1.fbx.meta
  37. 1519
      unity_project/Assets/Fantasy Forest Environment Free Sample/PostProcessing Profile.asset
  38. 8
      unity_project/Assets/Fantasy Forest Environment Free Sample/PostProcessing Profile.asset.meta
  39. 9
      unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes.meta
  40. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/New Terrain.asset
  41. 4
      unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/New Terrain.asset.meta
  42. 342
      unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/assets.unity
  43. 7
      unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/assets.unity.meta
  44. 677
      unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/demoScene_free.unity
  45. 4
      unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/demoScene_free.unity.meta
  46. 64
      unity_project/Assets/Fantasy Forest Environment Free Sample/StandardNoCulling.shader
  47. 9
      unity_project/Assets/Fantasy Forest Environment Free Sample/StandardNoCulling.shader.meta
  48. 9
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures.meta
  49. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/bark01_bottom.tga
  50. 53
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/bark01_bottom.tga.meta
  51. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/dirt01.tga
  52. 53
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/dirt01.tga.meta
  53. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01.tga
  54. 53
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01.tga.meta
  55. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01_b.tga
  56. 88
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01_b.tga.meta
  57. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grassmesh.png
  58. 99
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grassmesh.png.meta
  59. BIN
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/tree_branches.png
  60. 88
      unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/tree_branches.png.meta
  61. 8
      unity_project/Assets/_TerrainAutoUpgrade.meta
  62. 22
      unity_project/Assets/_TerrainAutoUpgrade/layer_dirt01b3407d0e55802f81.terrainlayer
  63. 8
      unity_project/Assets/_TerrainAutoUpgrade/layer_dirt01b3407d0e55802f81.terrainlayer.meta
  64. 22
      unity_project/Assets/_TerrainAutoUpgrade/layer_grass01_bb3407d0e55802f81.terrainlayer
  65. 8
      unity_project/Assets/_TerrainAutoUpgrade/layer_grass01_bb3407d0e55802f81.terrainlayer.meta
  66. 22
      unity_project/Assets/_TerrainAutoUpgrade/layer_grass01b3407d0e55802f81.terrainlayer
  67. 8
      unity_project/Assets/_TerrainAutoUpgrade/layer_grass01b3407d0e55802f81.terrainlayer.meta
  68. BIN
      unity_project/Assets/yellowBrickRoad.jpg
  69. 96
      unity_project/Assets/yellowBrickRoad.jpg.meta
  70. BIN
      unity_project/Library/ArtifactDB
  71. BIN
      unity_project/Library/Artifacts/00/00f3f2a4d27d6d6813da852b884d2341
  72. BIN
      unity_project/Library/Artifacts/02/026664788e7f8ea32ce28c4f5f3b4081
  73. BIN
      unity_project/Library/Artifacts/03/03425236572a2165cc3699c7153c60b2
  74. BIN
      unity_project/Library/Artifacts/03/03660667508eaffc16c65e0d15781ec5
  75. BIN
      unity_project/Library/Artifacts/0e/0eedf6c6ae56d91b4917fd1f4d939fe2
  76. BIN
      unity_project/Library/Artifacts/0f/0f51aba3bd5c7551a5543d230634d43f
  77. BIN
      unity_project/Library/Artifacts/10/1030fbee0b62dbcd65b147191b6524fe
  78. BIN
      unity_project/Library/Artifacts/16/1633a270ed4fb443cdc558ac6eca23a3
  79. BIN
      unity_project/Library/Artifacts/1a/1a1e2920c3ad07366777f706a333a062
  80. BIN
      unity_project/Library/Artifacts/1d/1dd602d6610392cdeb3249e3d490bff9
  81. BIN
      unity_project/Library/Artifacts/20/2025297025472bc430e2ff167b5567c0
  82. BIN
      unity_project/Library/Artifacts/21/21c799b17e6d88d4e24db4f04da27f10
  83. BIN
      unity_project/Library/Artifacts/23/23318cf341f8825ea7fcbbc8c3c438ef
  84. BIN
      unity_project/Library/Artifacts/23/2394cc2c579cfe6be57a10e0e946af81
  85. BIN
      unity_project/Library/Artifacts/24/2400f20e99ebfb8bc7dac6bb183bb8a1
  86. BIN
      unity_project/Library/Artifacts/27/27705d12c1147fb383031b03aa8df254
  87. BIN
      unity_project/Library/Artifacts/27/277d3816f4f40a6a19890400283af687
  88. BIN
      unity_project/Library/Artifacts/27/27c3778e4a149d9ebea2f88706d73806
  89. BIN
      unity_project/Library/Artifacts/2c/2c8f37f77a1c849c2d72873962853141
  90. BIN
      unity_project/Library/Artifacts/2e/2ea53b6808ba5d5fba564055d6efb2be
  91. BIN
      unity_project/Library/Artifacts/2f/2fa7f69d266ed8672ef8d837a322641f
  92. BIN
      unity_project/Library/Artifacts/32/323f2cb198c96a655bf54b784ed37751
  93. BIN
      unity_project/Library/Artifacts/32/3271443ef1624cf8f868b9a9243714ec
  94. BIN
      unity_project/Library/Artifacts/33/33020334f9f0f5d5f3ee4fc5c27cf49a
  95. BIN
      unity_project/Library/Artifacts/36/36a9562b862e427f01d5ba823c4da347
  96. BIN
      unity_project/Library/Artifacts/3b/3b0db8f8f6c4d0508a413d436872bdc4
  97. BIN
      unity_project/Library/Artifacts/3b/3b865dafb4f44f77d6a27ea3785fc6d3
  98. BIN
      unity_project/Library/Artifacts/3d/3da046f7e9a71a565d4aecb130aa766f
  99. BIN
      unity_project/Library/Artifacts/3d/3dc6bfd971fb71d27cba5eb9cc3ac521
  100. BIN
      unity_project/Library/Artifacts/3d/3deb58788f87be7889a816e5c2d63fd3

9312
unity_project/Assets/BeatEmUp_GameTemplate3D/01_Game.unity

File diff suppressed because it is too large

BIN
unity_project/Assets/BeatEmUp_GameTemplate3D/Audio/Music.wav

Binary file not shown.

BIN
unity_project/Assets/BeatEmUp_GameTemplate3D/Audio/somewhere.mp3

Binary file not shown.

22
unity_project/Assets/BeatEmUp_GameTemplate3D/Audio/somewhere.mp3.meta

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 8ba670291216fb142a80fdf43f643cfa
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

8
unity_project/Assets/BeatEmUp_GameTemplate3D/Materials/Mat_Pavement.mat

@ -4,8 +4,9 @@
Material: Material:
serializedVersion: 6 serializedVersion: 6
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mat_Pavement m_Name: Mat_Pavement
m_Shader: {fileID: 4800000, guid: 6131ae38eb040274ca991eaba6ddb5d6, type: 3} m_Shader: {fileID: 4800000, guid: 6131ae38eb040274ca991eaba6ddb5d6, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
@ -91,5 +92,6 @@ Material:
- _UVSec: 0 - _UVSec: 0
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 0, g: 0.8773585, b: 0.08253789, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

8
unity_project/Assets/BeatEmUp_GameTemplate3D/Materials/Mat_Road.mat

@ -4,8 +4,9 @@
Material: Material:
serializedVersion: 6 serializedVersion: 6
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mat_Road m_Name: Mat_Road
m_Shader: {fileID: 4800000, guid: 4c5fe0df7d8da354eb797ab98fe38c03, type: 3} m_Shader: {fileID: 4800000, guid: 4c5fe0df7d8da354eb797ab98fe38c03, type: 3}
m_ShaderKeywords: _NORMALMAP m_ShaderKeywords: _NORMALMAP
@ -63,7 +64,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0.18, y: 0} m_Offset: {x: 0.18, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 2800000, guid: 2206940265b5f7f479f100cedafc1d97, type: 3} m_Texture: {fileID: 2800000, guid: 3aecbadcee6ae2e4a91637ed340881e8, type: 3}
m_Scale: {x: 4, y: 1} m_Scale: {x: 4, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _Mask: - _Mask:
@ -133,3 +134,4 @@ Material:
- _ReflectColor: {r: 0.25735295, g: 0.25735295, b: 0.25735295, a: 1} - _ReflectColor: {r: 0.25735295, g: 0.25735295, b: 0.25735295, a: 1}
- _RimColor: {r: 0.97, g: 0.88, b: 1, a: 0.75} - _RimColor: {r: 0.97, g: 0.88, b: 1, a: 0.75}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

40
unity_project/Assets/BeatEmUp_GameTemplate3D/Resources/InputManager.prefab

@ -1,22 +1,12 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1000012781959418}
m_IsPrefabParent: 1
--- !u!1 &1000012781959418 --- !u!1 &1000012781959418
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000} m_PrefabInstance: {fileID: 0}
serializedVersion: 5 m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4000013834509408} - component: {fileID: 4000013834509408}
- component: {fileID: 114000010148847582} - component: {fileID: 114000010148847582}
@ -29,9 +19,10 @@ GameObject:
m_IsActive: 1 m_IsActive: 1
--- !u!4 &4000013834509408 --- !u!4 &4000013834509408
Transform: Transform:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012781959418} m_GameObject: {fileID: 1000012781959418}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 245.61925, y: 160.33257, z: 0} m_LocalPosition: {x: 245.61925, y: 160.33257, z: 0}
@ -42,16 +33,17 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114000010148847582 --- !u!114 &114000010148847582
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012781959418} m_GameObject: {fileID: 1000012781959418}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4c6bbd85ce47f9d46990aab68c46ec0a, type: 3} m_Script: {fileID: 11500000, guid: 4c6bbd85ce47f9d46990aab68c46ec0a, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
inputType: 0 inputType: 5
keyBoardControls: keyBoardControls:
- Action: Left - Action: Left
inputType: 0 inputType: 0
@ -80,13 +72,13 @@ MonoBehaviour:
joypadControls: joypadControls:
- Action: Punch - Action: Punch
inputType: 0 inputType: 0
key: 332 key: 331
- Action: Kick - Action: Kick
inputType: 0 inputType: 0
key: 333 key: 332
- Action: Defend - Action: Defend
inputType: 0 inputType: 0
key: 331 key: 333
- Action: Jump - Action: Jump
inputType: 0 inputType: 0
key: 330 key: 330

13203
unity_project/Assets/BeatEmUp_GameTemplate3D/Resources/UI.prefab

File diff suppressed because it is too large

BIN
unity_project/Assets/BeatEmUp_GameTemplate3D/Textures/Enemy_D.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 MiB

After

Width:  |  Height:  |  Size: 1.1 MiB

BIN
unity_project/Assets/Characters/dorothy/portrait_dorothy.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

120
unity_project/Assets/Characters/dorothy/portrait_dorothy.png.meta

@ -0,0 +1,120 @@
fileFormatVersion: 2
guid: fd49dceba0a128b4da9c4ea9bcfde428
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

8
unity_project/Assets/Fantasy Forest Environment Free Sample.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5cc8647e7dc3f3b45871be3f3f027abf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

9
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: cd0f69bea45e4f84ea174419ce134ce1
folderAsset: yes
timeCreated: 1513598559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

91
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/bark01_bottom.mat

@ -0,0 +1,91 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bark01_bottom
m_Shader: {fileID: 4800000, guid: ab587ef05bd2a724cb41e345bf85b97a, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AOMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Detail:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 4e44992d8a199a546aeaaa6ebc63b91a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap:
m_Texture: {fileID: 2800000, guid: 42e4174e4b5e6c14c8486b20a904adb9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Shininess: 0.28980285
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

4
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/bark01_bottom.mat.meta

@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 7e56b6e37c078ed47b6d0e9d9249ea9f
NativeFormatImporter:
userData:

29
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/dirt01.mat

@ -0,0 +1,29 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: dirt01
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 30ec70ef60a2bb54ea2df6f72c77bdc6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.078125
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

4
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/dirt01.mat.meta

@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 02f626fd2f11216458890862c5864d34
NativeFormatImporter:
userData:

29
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grass01.mat

@ -0,0 +1,29 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: grass01
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6c41a2cea80b4fc499bac2a6c14a4514, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.078125
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

4
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grass01.mat.meta

@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 40e69315dc8bd0b45be8bf7143248fba
NativeFormatImporter:
userData:

80
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grassmesh.mat

@ -0,0 +1,80 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: grassmesh
m_Shader: {fileID: 4800000, guid: 717bc8f73d5aea64caef02a0c07b1e3a, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Control:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 4e364662e65fd2d4a995a4efe45af277, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowOffset:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TranslucencyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AO: 0
- _BaseLight: 0
- _Cutoff: 0.69642854
- _Occlusion: 3.2142856
- _ShadowStrength: 0.78571427
- _Shininess: 0.078125
- _SquashAmount: 1
- _TranslucencyViewDependency: 0.575
- __dirty: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 1, g: 1, b: 1, a: 1}
- _TranslucencyColor: {r: 0.73, g: 0.85, b: 0.41, a: 1}
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}

4
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/grassmesh.mat.meta

@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 0666ed421e3d1f146a986f726e7354c1
NativeFormatImporter:
userData:

81
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/skyMaterial.mat

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: skyMaterial
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 0.68
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EmissionScaleUI: 0
- _Exposure: 2.07
- _Glossiness: 0.5
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.123
- _SunSizeConvergence: 5
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _GroundColor: {r: 0.22986658, g: 0.509434, b: 0, a: 1}
- _SkyTint: {r: 0.8254717, g: 0.9119047, b: 1, a: 1}

8
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/skyMaterial.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cb20c710b0721ef4d88cabbec2aa4da7
timeCreated: 1434019153
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

97
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/tree_branches.mat

@ -0,0 +1,97 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: tree_branches
m_Shader: {fileID: 4800000, guid: ab587ef05bd2a724cb41e345bf85b97a, type: 3}
m_ShaderKeywords: _ALPHATEST_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AOMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1d49d1e2d8a2b97478e3e0355dbf3a07, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap:
m_Texture: {fileID: 2800000, guid: 467e819b454317940af49699e974a2f4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AO: 0
- _BaseLight: 0.409
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 1
- _Occlusion: 0.62
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SquashAmount: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- __dirty: 0
m_Colors:
- _Color: {r: 0.9698226, g: 1, b: 0.3803922, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

8
unity_project/Assets/Fantasy Forest Environment Free Sample/Materials/tree_branches.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 16a185093c7e02d40a49265c23c74417
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

9
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: eaaaee0f57e935647bce706f4ad8f73b
folderAsset: yes
timeCreated: 1513598559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 9c7916be32b4831459e123e056137170
folderAsset: yes
timeCreated: 1513598559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

85
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/grass01.prefab

@ -0,0 +1,85 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1966705116648042}
m_IsPrefabAsset: 1
--- !u!1 &1966705116648042
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4391976436198210}
- component: {fileID: 33853982936042194}
- component: {fileID: 23757358318389234}
m_Layer: 0
m_Name: grass01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4391976436198210
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1966705116648042}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23757358318389234
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1966705116648042}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 0666ed421e3d1f146a986f726e7354c1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33853982936042194
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1966705116648042}
m_Mesh: {fileID: 4300000, guid: 4de33cfabd2a0a64caa7f20596f00adf, type: 3}

8
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/grass01.prefab.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b48086d9f175aa34b947a21c8056c3d2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

303
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/tree_1.prefab

@ -0,0 +1,303 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1148613061152340}
m_IsPrefabAsset: 1
--- !u!1 &1093577914464490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4483593724505930}
- component: {fileID: 33598523913830780}
- component: {fileID: 23813919065720464}
m_Layer: 0
m_Name: tree_1_LOD0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1148613061152340
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4279449019447086}
- component: {fileID: 205814739888609900}
- component: {fileID: 136213828768348902}
m_Layer: 0
m_Name: tree_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1244885105455798
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4732195966714546}
- component: {fileID: 33602708680440096}
- component: {fileID: 23344532469829486}
m_Layer: 0
m_Name: tree_1_LOD1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1834748535681010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4087411307371584}
- component: {fileID: 33431926756644316}
- component: {fileID: 23205771530848140}
m_Layer: 0
m_Name: tree_1_LOD2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4087411307371584
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1834748535681010}
m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4279449019447086}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4279449019447086
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1148613061152340}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4483593724505930}
- {fileID: 4732195966714546}
- {fileID: 4087411307371584}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4483593724505930
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1093577914464490}
m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4279449019447086}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4732195966714546
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1244885105455798}
m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4279449019447086}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23205771530848140
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1834748535681010}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 16a185093c7e02d40a49265c23c74417, type: 2}
- {fileID: 2100000, guid: 7e56b6e37c078ed47b6d0e9d9249ea9f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23344532469829486
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1244885105455798}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 16a185093c7e02d40a49265c23c74417, type: 2}
- {fileID: 2100000, guid: 7e56b6e37c078ed47b6d0e9d9249ea9f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23813919065720464
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1093577914464490}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: 7e56b6e37c078ed47b6d0e9d9249ea9f, type: 2}
- {fileID: 2100000, guid: 16a185093c7e02d40a49265c23c74417, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33431926756644316
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1834748535681010}
m_Mesh: {fileID: 4300018, guid: 4735160b42a3154428094dff59ef0f4e, type: 3}
--- !u!33 &33598523913830780
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1093577914464490}
m_Mesh: {fileID: 4300014, guid: 4735160b42a3154428094dff59ef0f4e, type: 3}
--- !u!33 &33602708680440096
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1244885105455798}
m_Mesh: {fileID: 4300016, guid: 4735160b42a3154428094dff59ef0f4e, type: 3}
--- !u!136 &136213828768348902
CapsuleCollider:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1148613061152340}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 1.81
m_Height: 13.23
m_Direction: 1
m_Center: {x: 0, y: 4.81, z: 0}
--- !u!205 &205814739888609900
LODGroup:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1148613061152340}
serializedVersion: 2
m_LocalReferencePoint: {x: -0.7728863, y: 7.1245613, z: 0.27144575}
m_Size: 16.126747
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LODs:
- screenRelativeHeight: 0.5533183
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23813919065720464}
- screenRelativeHeight: 0.1514988
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23344532469829486}
- screenRelativeHeight: 0.01
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23205771530848140}
m_Enabled: 1

8
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Prefabs/tree_1.prefab.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eded051879df4c147b9010199d240258
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

9
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 05153222d4fafb14f86e74c3f1ee4eba
folderAsset: yes
timeCreated: 1513598559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/grass01.FBX

Binary file not shown.

105
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/grass01.FBX.meta

@ -0,0 +1,105 @@
fileFormatVersion: 2
guid: 4de33cfabd2a0a64caa7f20596f00adf
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: grass01
7400000: Default Take
9500000: //RootNode
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: grassmesh
second: {fileID: 2100000, guid: 0666ed421e3d1f146a986f726e7354c1, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: grassmesh__grassmesh_tga
second: {fileID: 2100000, guid: 0666ed421e3d1f146a986f726e7354c1, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
previousCalculatedGlobalScale: 0.3
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/tree_1.fbx

Binary file not shown.

161
unity_project/Assets/Fantasy Forest Environment Free Sample/Meshes/Source/tree_1.fbx.meta

@ -0,0 +1,161 @@
fileFormatVersion: 2
guid: 4735160b42a3154428094dff59ef0f4e
labels:
- Tree
- model
- foliage
- mesh
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: canopy_1
100002: canopy_2
100004: canopy_3
100006: //RootNode
100008: Trunk
100010: canopy_2_001
100012: tree_1_canopy
100014: tree_1_trunk
100016: tree_1_LOD0
100018: tree_1_LOD1
100020: tree_1_LOD2
400000: canopy_1
400002: canopy_2
400004: canopy_3
400006: //RootNode
400008: Trunk
400010: canopy_2_001
400012: tree_1_canopy
400014: tree_1_trunk
400016: tree_1_LOD0
400018: tree_1_LOD1
400020: tree_1_LOD2
2300000: canopy_1
2300002: canopy_2
2300004: canopy_3
2300006: Trunk
2300008: canopy_2_001
2300010: tree_1_canopy
2300012: tree_1_trunk
2300014: tree_1_LOD0
2300016: tree_1_LOD1
2300018: tree_1_LOD2
3300000: canopy_1
3300002: canopy_2
3300004: canopy_3
3300006: Trunk
3300008: canopy_2_001
3300010: tree_1_canopy
3300012: tree_1_trunk
3300014: tree_1_LOD0
3300016: tree_1_LOD1
3300018: tree_1_LOD2
4300000: canopy_3
4300002: canopy_2
4300004: canopy_1
4300006: Trunk
4300008: canopy_2_001
4300010: tree_1_trunk
4300012: tree_1_canopy
4300014: tree_1_LOD0
4300016: tree_1_LOD1
4300018: tree_1_LOD2
9500000: //RootNode
20500000: //RootNode
2186277476908879412: ImportLogs
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: bark01_bottom
second: {fileID: 2100000, guid: 7e56b6e37c078ed47b6d0e9d9249ea9f, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: tree_branches
second: {fileID: 2100000, guid: 16a185093c7e02d40a49265c23c74417, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 55
secondaryUVAreaDistortion: 75
secondaryUVHardAngle: 180
secondaryUVPackMargin: 15
useFileScale: 0
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 180
normalImportMode: 0
tangentImportMode: 4
normalCalculationMode: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

1519
unity_project/Assets/Fantasy Forest Environment Free Sample/PostProcessing Profile.asset

File diff suppressed because it is too large

8
unity_project/Assets/Fantasy Forest Environment Free Sample/PostProcessing Profile.asset.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 84e004e54aa75074885db0856eedb697
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

9
unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 62872d07d188c1c40b0a8f51ce5f5d60
folderAsset: yes
timeCreated: 1513598559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/New Terrain.asset

Binary file not shown.

4
unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/New Terrain.asset.meta

@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 02bc0e2176f6a4e4ea3faf0c622664cf
NativeFormatImporter:
userData:

342
unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/assets.unity

@ -0,0 +1,342 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 10
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &32511646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 32511648}
- component: {fileID: 32511647}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &32511647
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 32511646}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &32511648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 32511646}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1543157345
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1543157348}
- component: {fileID: 1543157347}
- component: {fileID: 1543157346}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1543157346
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1543157345}
m_Enabled: 1
--- !u!20 &1543157347
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1543157345}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1543157348
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1543157345}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1909095573
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_LocalPosition.x
value: -3.37
objectReference: {fileID: 0}
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_LocalPosition.z
value: -11.85
objectReference: {fileID: 0}
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4391976436198210, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b48086d9f175aa34b947a21c8056c3d2, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &2010000827
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: eded051879df4c147b9010199d240258, type: 2}
m_IsPrefabAsset: 0

7
unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/assets.unity.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a143ab047b99a124ca579bc8e0366cd3
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

677
unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/demoScene_free.unity

@ -0,0 +1,677 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 1
m_FogColor: {r: 0.6650944, g: 0.9113307, b: 1, a: 1}
m_FogMode: 3
m_FogDensity: 0.028
m_LinearFogStart: 13
m_LinearFogEnd: 48.5
m_AmbientSkyColor: {r: 0.19971518, g: 0.6215428, b: 0.8301887, a: 1}
m_AmbientEquatorColor: {r: 1, g: 1, b: 1, a: 1}
m_AmbientGroundColor: {r: 0.07029571, g: 0.4528302, b: 0.010679956, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 1
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 2100000, guid: cb20c710b0721ef4d88cabbec2aa4da7, type: 2}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 5
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 10
m_Resolution: 0.2
m_BakeResolution: 50
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 0
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 15200, guid: 0000000000000000f000000000000000,
type: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 0
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_MixedBakeMode: 1
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 0
--- !u!196 &5
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666666
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &370295285
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 370295287}
- component: {fileID: 370295286}
m_Layer: 0
m_Name: Directional light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &370295286
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 370295285}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 0.8596408, b: 0.5330188, a: 1}
m_Intensity: 2.59
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.04
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1.27
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &370295287
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 370295285}
m_LocalRotation: {x: 0.27402797, y: -0.64573216, z: 0.708423, w: 0.077946045}
m_LocalPosition: {x: 18.269, y: 6.408, z: 30.602}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 106.74, y: -93.16, z: 57.7}
--- !u!1001 &513595377
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.x
value: 24.65
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.y
value: -0.91
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.z
value: 17.64
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.x
value: 0.007180473
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.y
value: -0.97165227
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.z
value: 0.0777582
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.w
value: 0.22314559
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_RootOrder
value: 6
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.x
value: 0.28055704
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.y
value: 0.28055704
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.z
value: 0.28055704
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: 8.877001
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.y
value: -154.039
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.z
value: 1.2030001
objectReference: {fileID: 0}
- target: {fileID: 1148613061152340, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_Name
value: tree_1 (3)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: eded051879df4c147b9010199d240258, type: 2}
m_IsPrefabAsset: 0
--- !u!1 &939902223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 939902226}
- component: {fileID: 939902225}
- component: {fileID: 939902224}
m_Layer: 0
m_Name: Terrain
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!154 &939902224
TerrainCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 939902223}
m_Material: {fileID: 0}
m_Enabled: 1
m_TerrainData: {fileID: 15600000, guid: 02bc0e2176f6a4e4ea3faf0c622664cf, type: 2}
m_EnableTreeColliders: 1
--- !u!218 &939902225
Terrain:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 939902223}
m_Enabled: 1
serializedVersion: 3
m_TerrainData: {fileID: 15600000, guid: 02bc0e2176f6a4e4ea3faf0c622664cf, type: 2}
m_TreeDistance: 2000
m_TreeBillboardDistance: 50
m_TreeCrossFadeLength: 5
m_TreeMaximumFullLODCount: 50
m_DetailObjectDistance: 50
m_DetailObjectDensity: 1
m_HeightmapPixelError: 20
m_SplatMapDistance: 100
m_HeightmapMaximumLOD: 0
m_CastShadows: 1
m_DrawHeightmap: 1
m_DrawTreesAndFoliage: 1
m_ReflectionProbeUsage: 1
m_MaterialType: 1
m_LegacySpecular:
serializedVersion: 2
rgba: 4286545791
m_LegacyShininess: 0.078125
m_MaterialTemplate: {fileID: 0}
m_BakeLightProbesForTrees: 1
m_PreserveTreePrototypeLayers: 0
m_ScaleInLightmap: 1
m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0}
--- !u!4 &939902226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 939902223}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1248175502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1248175507}
- component: {fileID: 1248175506}
- component: {fileID: 1248175505}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1248175505
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1248175502}
m_Enabled: 1
--- !u!20 &1248175506
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1248175502}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 45
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 1
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1248175507
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1248175502}
m_LocalRotation: {x: -0.08923131, y: -0.08127919, z: -0.0073076203, w: 0.99266213}
m_LocalPosition: {x: 17.554102, y: 1.255121, z: 28.302784}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -5.5, y: 117.89, z: 0}
--- !u!1001 &1302150549
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.x
value: 18.57
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.y
value: -1.52
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.z
value: 37.27
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.x
value: 0.007180473
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.y
value: -0.97165227
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.z
value: 0.0777582
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.w
value: 0.22314559
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.x
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.y
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.z
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: 8.877001
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.y
value: -154.039
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.z
value: 1.2030001
objectReference: {fileID: 0}
- target: {fileID: 1148613061152340, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_Name
value: tree_1 (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: eded051879df4c147b9010199d240258, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &1354531468
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.x
value: 11.2
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.y
value: -1.15
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.z
value: 34.62
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.x
value: -0.00020161533
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.y
value: -0.16359018
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.z
value: 0.000033432687
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.w
value: 0.9865284
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.x
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.y
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.z
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: -0.022000002
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.y
value: -18.831001
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.z
value: 0.008
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: eded051879df4c147b9010199d240258, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &1400882900
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.x
value: 31.34
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.y
value: -1.42
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.z
value: 25.56
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.x
value: 0.07688437
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.y
value: -0.14103763
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.z
value: -0.013663459
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.w
value: -0.9869197
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_RootOrder
value: 5
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.x
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.y
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.z
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: -8.952001
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.y
value: -343.758
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.z
value: 0.30600002
objectReference: {fileID: 0}
- target: {fileID: 1148613061152340, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_Name
value: tree_1 (2)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: eded051879df4c147b9010199d240258, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &1401835185
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.x
value: 16.73
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.y
value: -1.41
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalPosition.z
value: 38.6
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.x
value: 0.072774835
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.y
value: 0.12279132
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.z
value: -0.051152863
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalRotation.w
value: -0.98843795
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_RootOrder
value: 7
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.x
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.y
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalScale.z
value: 0.26707
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.x
value: -7.5450006
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.y
value: -374.618
objectReference: {fileID: 0}
- target: {fileID: 4279449019447086, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_LocalEulerAnglesHint.z
value: 6.8940005
objectReference: {fileID: 0}
- target: {fileID: 1148613061152340, guid: eded051879df4c147b9010199d240258, type: 2}
propertyPath: m_Name
value: tree_1 (4)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: eded051879df4c147b9010199d240258, type: 2}
m_IsPrefabAsset: 0

4
unity_project/Assets/Fantasy Forest Environment Free Sample/Scenes/demoScene_free.unity.meta

@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: 7769f33fb4fa2e5458344a36556ad760
DefaultImporter:
userData:

64
unity_project/Assets/Fantasy Forest Environment Free Sample/StandardNoCulling.shader

@ -0,0 +1,64 @@
// Made with Amplify Shader Editor
// Available at the Unity Asset Store - http://u3d.as/y3X
Shader "Fantasy Forest/StandardNoCulling"
{
Properties
{
_Cutoff( "Mask Clip Value", Float ) = 0.5
_MainTex("Main Texture", 2D) = "white" {}
_Color("Color", Color) = (1,1,1,0)
[HideInInspector] _texcoord( "", 2D ) = "white" {}
[HideInInspector] __dirty( "", Int ) = 1
}
SubShader
{
Tags{ "RenderType" = "TransparentCutout" "Queue" = "Geometry+0" }
Cull Off
CGPROGRAM
#pragma target 3.0
#pragma surface surf StandardSpecular keepalpha addshadow fullforwardshadows
struct Input
{
float2 uv_texcoord;
};
uniform float4 _Color;
uniform sampler2D _MainTex;
uniform float4 _MainTex_ST;
uniform float _Cutoff = 0.5;
void surf( Input i , inout SurfaceOutputStandardSpecular o )
{
float2 uv_MainTex = i.uv_texcoord * _MainTex_ST.xy + _MainTex_ST.zw;
float4 tex2DNode3 = tex2D( _MainTex, uv_MainTex );
o.Albedo = ( _Color * tex2DNode3 ).rgb;
float temp_output_1_0 = 0.0;
float3 temp_cast_1 = (temp_output_1_0).xxx;
o.Specular = temp_cast_1;
o.Smoothness = temp_output_1_0;
o.Alpha = 1;
clip( tex2DNode3.a - _Cutoff );
}
ENDCG
}
Fallback "Diffuse"
CustomEditor "ASEMaterialInspector"
}
/*ASEBEGIN
Version=16800
217;288;1468;745;955;272.5;1;True;True
Node;AmplifyShaderEditor.ColorNode;4;-658,-203.5;Float;False;Property;_Color;Color;2;0;Create;True;0;0;False;0;1,1,1,0;1,1,1,0;True;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
Node;AmplifyShaderEditor.SamplerNode;3;-756,-24.5;Float;True;Property;_MainTex;Main Texture;1;0;Create;False;0;0;False;0;None;1d49d1e2d8a2b97478e3e0355dbf3a07;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;6;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;5;-314,-117.5;Float;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0
Node;AmplifyShaderEditor.RangedFloatNode;1;-201,73.5;Float;False;Constant;_Float0;Float 0;0;0;Create;True;0;0;False;0;0;0;0;0;0;1;FLOAT;0
Node;AmplifyShaderEditor.StandardSurfaceOutputNode;0;0,0;Float;False;True;2;Float;ASEMaterialInspector;0;0;StandardSpecular;Fantasy Forest/StandardNoCulling;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;Off;0;False;-1;0;False;-1;False;0;False;-1;0;False;-1;False;0;Custom;0.5;True;True;0;True;TransparentCutout;;Geometry;All;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;0;False;-1;False;0;False;-1;255;False;-1;255;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;False;2;15;10;25;False;0.5;True;0;0;False;-1;0;False;-1;0;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;0;0,0,0,0;VertexOffset;True;False;Cylindrical;False;Relative;0;;0;-1;-1;-1;0;False;0;0;False;-1;-1;0;False;-1;0;0;0;False;0.1;False;-1;0;False;-1;16;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;3;FLOAT3;0,0,0;False;4;FLOAT;0;False;5;FLOAT;0;False;6;FLOAT3;0,0,0;False;7;FLOAT3;0,0,0;False;8;FLOAT;0;False;9;FLOAT;0;False;10;FLOAT;0;False;13;FLOAT3;0,0,0;False;11;FLOAT3;0,0,0;False;12;FLOAT3;0,0,0;False;14;FLOAT4;0,0,0,0;False;15;FLOAT3;0,0,0;False;0
WireConnection;5;0;4;0
WireConnection;5;1;3;0
WireConnection;0;0;5;0
WireConnection;0;3;1;0
WireConnection;0;4;1;0
WireConnection;0;10;3;4
ASEEND*/
//CHKSM=F70C883D7D45C9986ACD48D59A3121065840E57F

9
unity_project/Assets/Fantasy Forest Environment Free Sample/StandardNoCulling.shader.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 717bc8f73d5aea64caef02a0c07b1e3a
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant:

9
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures.meta

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 9fcce063c50b58049b8c0bb17dc31ac4
folderAsset: yes
timeCreated: 1513598559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/bark01_bottom.tga

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 MiB

53
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/bark01_bottom.tga.meta

@ -0,0 +1,53 @@
fileFormatVersion: 2
guid: 4e44992d8a199a546aeaaa6ebc63b91a
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/dirt01.tga

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 MiB

53
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/dirt01.tga.meta

@ -0,0 +1,53 @@
fileFormatVersion: 2
guid: 30ec70ef60a2bb54ea2df6f72c77bdc6
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01.tga

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 MiB

53
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01.tga.meta

@ -0,0 +1,53 @@
fileFormatVersion: 2
guid: 6c41a2cea80b4fc499bac2a6c14a4514
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: 16
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01_b.tga

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 MiB

88
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grass01_b.tga.meta

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: b69992f31e7145e4ba49aa8118c5541c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grassmesh.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

99
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/grassmesh.png.meta

@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: 4e364662e65fd2d4a995a4efe45af277
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/tree_branches.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 MiB

88
unity_project/Assets/Fantasy Forest Environment Free Sample/Textures/tree_branches.png.meta

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: 1d49d1e2d8a2b97478e3e0355dbf3a07
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

8
unity_project/Assets/_TerrainAutoUpgrade.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 94d5b25d2d1f94542bead0dff181cb86
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

22
unity_project/Assets/_TerrainAutoUpgrade/layer_dirt01b3407d0e55802f81.terrainlayer

@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: layer_dirt01b3407d0e55802f81
m_DiffuseTexture: {fileID: 2800000, guid: 30ec70ef60a2bb54ea2df6f72c77bdc6, type: 3}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 2, y: 2}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}

8
unity_project/Assets/_TerrainAutoUpgrade/layer_dirt01b3407d0e55802f81.terrainlayer.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bc8de73ac6431db43914702a82d37cb8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 8574412962073106934
userData:
assetBundleName:
assetBundleVariant:

22
unity_project/Assets/_TerrainAutoUpgrade/layer_grass01_bb3407d0e55802f81.terrainlayer

@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: layer_grass01_bb3407d0e55802f81
m_DiffuseTexture: {fileID: 2800000, guid: b69992f31e7145e4ba49aa8118c5541c, type: 3}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 2, y: 2}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}

8
unity_project/Assets/_TerrainAutoUpgrade/layer_grass01_bb3407d0e55802f81.terrainlayer.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 079b1b27533bf18419a00cd9186d46aa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 8574412962073106934
userData:
assetBundleName:
assetBundleVariant:

22
unity_project/Assets/_TerrainAutoUpgrade/layer_grass01b3407d0e55802f81.terrainlayer

@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: layer_grass01b3407d0e55802f81
m_DiffuseTexture: {fileID: 2800000, guid: 6c41a2cea80b4fc499bac2a6c14a4514, type: 3}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 2, y: 2}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}

8
unity_project/Assets/_TerrainAutoUpgrade/layer_grass01b3407d0e55802f81.terrainlayer.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 66f5d3d9757823a41b84c9dcc2e7ae15
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 8574412962073106934
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Assets/yellowBrickRoad.jpg

Binary file not shown.

After

Width:  |  Height:  |  Size: 87 KiB

96
unity_project/Assets/yellowBrickRoad.jpg.meta

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 3aecbadcee6ae2e4a91637ed340881e8
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_project/Library/ArtifactDB

Binary file not shown.

BIN
unity_project/Library/Artifacts/00/00f3f2a4d27d6d6813da852b884d2341

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

BIN
unity_project/Library/Artifacts/02/026664788e7f8ea32ce28c4f5f3b4081

Binary file not shown.

BIN
unity_project/Library/Artifacts/03/03425236572a2165cc3699c7153c60b2

Binary file not shown.

BIN
unity_project/Library/Artifacts/03/03660667508eaffc16c65e0d15781ec5

Binary file not shown.

BIN
unity_project/Library/Artifacts/0e/0eedf6c6ae56d91b4917fd1f4d939fe2

Binary file not shown.

BIN
unity_project/Library/Artifacts/0f/0f51aba3bd5c7551a5543d230634d43f

Binary file not shown.

BIN
unity_project/Library/Artifacts/10/1030fbee0b62dbcd65b147191b6524fe

Binary file not shown.

BIN
unity_project/Library/Artifacts/16/1633a270ed4fb443cdc558ac6eca23a3

Binary file not shown.

BIN
unity_project/Library/Artifacts/1a/1a1e2920c3ad07366777f706a333a062

Binary file not shown.

BIN
unity_project/Library/Artifacts/1d/1dd602d6610392cdeb3249e3d490bff9

Binary file not shown.

BIN
unity_project/Library/Artifacts/20/2025297025472bc430e2ff167b5567c0

Binary file not shown.

BIN
unity_project/Library/Artifacts/21/21c799b17e6d88d4e24db4f04da27f10

Binary file not shown.

BIN
unity_project/Library/Artifacts/02/022d4f73e837ad7c46fdbc65e3e75c76 → unity_project/Library/Artifacts/23/23318cf341f8825ea7fcbbc8c3c438ef

Binary file not shown.

BIN
unity_project/Library/Artifacts/23/2394cc2c579cfe6be57a10e0e946af81

Binary file not shown.

After

Width:  |  Height:  |  Size: 46 KiB

BIN
unity_project/Library/Artifacts/24/2400f20e99ebfb8bc7dac6bb183bb8a1

Binary file not shown.

BIN
unity_project/Library/Artifacts/27/27705d12c1147fb383031b03aa8df254

Binary file not shown.

BIN
unity_project/Library/Artifacts/27/277d3816f4f40a6a19890400283af687

Binary file not shown.

BIN
unity_project/Library/Artifacts/27/27c3778e4a149d9ebea2f88706d73806

Binary file not shown.

BIN
unity_project/Library/Artifacts/2c/2c8f37f77a1c849c2d72873962853141

Binary file not shown.

BIN
unity_project/Library/Artifacts/23/23cefcbf179e6cf99ac16067bdcc5d90 → unity_project/Library/Artifacts/2e/2ea53b6808ba5d5fba564055d6efb2be

Binary file not shown.

BIN
unity_project/Library/Artifacts/2f/2fa7f69d266ed8672ef8d837a322641f

Binary file not shown.

BIN
unity_project/Library/Artifacts/32/323f2cb198c96a655bf54b784ed37751

Binary file not shown.

Before

Width:  |  Height:  |  Size: 116 KiB

BIN
unity_project/Library/Artifacts/32/3271443ef1624cf8f868b9a9243714ec

Binary file not shown.

BIN
unity_project/Library/Artifacts/33/33020334f9f0f5d5f3ee4fc5c27cf49a

Binary file not shown.

BIN
unity_project/Library/Artifacts/36/36a9562b862e427f01d5ba823c4da347

Binary file not shown.

BIN
unity_project/Library/Artifacts/3b/3b0db8f8f6c4d0508a413d436872bdc4

Binary file not shown.

Before

Width:  |  Height:  |  Size: 142 KiB

BIN
unity_project/Library/Artifacts/3b/3b865dafb4f44f77d6a27ea3785fc6d3

Binary file not shown.

BIN
unity_project/Library/Artifacts/3d/3da046f7e9a71a565d4aecb130aa766f

Binary file not shown.

BIN
unity_project/Library/Artifacts/3d/3dc6bfd971fb71d27cba5eb9cc3ac521

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

BIN
unity_project/Library/Artifacts/3d/3deb58788f87be7889a816e5c2d63fd3

Binary file not shown.

Some files were not shown because too many files changed in this diff

Loading…
Cancel
Save