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20 lines
729 B
20 lines
729 B
using System;
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using System.Collections.Generic;
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using System.Security.Policy;
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using UnityEngine;
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namespace Unity.Services.Core.Editor
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{
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/// <summary>
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/// A container to store all available <see cref="IEditorGameService"/>
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/// </summary>
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public interface IEditorGameServiceRegistry
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{
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/// <summary>
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/// Method to get a service with a specific identifier
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/// </summary>
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/// <typeparam name="T">The type of <see cref="IEditorGameServiceIdentifier"/> to use when getting</typeparam>
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/// <returns>The <see cref="IEditorGameService"/>you are trying to get</returns>
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IEditorGameService GetEditorGameService<T>() where T : struct, IEditorGameServiceIdentifier;
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}
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}
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