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using System.Reflection;
using System.Runtime.CompilerServices;
[assembly: AssemblyTitle("UnityEngine.TestRunner")]
[assembly: InternalsVisibleTo("UnityEditor.TestRunner")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
[assembly: InternalsVisibleTo("Unity.PerformanceTesting")]
[assembly: InternalsVisibleTo("Unity.PerformanceTesting.Editor")]
[assembly: InternalsVisibleTo("Assembly-CSharp-testable")]
[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
[assembly: InternalsVisibleTo("UnityEngine.TestRunner.Tests")]
[assembly: InternalsVisibleTo("UnityEditor.TestRunner.Tests")]
[assembly: InternalsVisibleTo("Unity.PackageManagerUI.Editor")]
[assembly: AssemblyVersion("1.0.0")]