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22 lines
724 B
22 lines
724 B
using UnityEngine;
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public static class GlobalAudioPlayer {
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public static BeatEmUpTemplate.AudioPlayer audioPlayer;
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public static void PlaySFX(string sfxName){
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if(audioPlayer != null && sfxName != "") audioPlayer.playSFX(sfxName);
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}
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public static void PlaySFXAtPosition(string sfxName, Vector3 position){
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if(audioPlayer != null && sfxName != "") audioPlayer.playSFXAtPosition(sfxName, position);
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}
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public static void PlaySFXAtPosition(string sfxName, Vector3 position, Transform parent){
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if(audioPlayer != null && sfxName != "") audioPlayer.playSFXAtPosition(sfxName, position, parent);
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}
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public static void PlayMusic(string musicName){
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if(audioPlayer != null) audioPlayer.playMusic(musicName);
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}
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}
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